1 minute ago
SalTy
Steam: 76561199844541713 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
2
KDR
Kill Velocity
14 kills / 7 deaths
Target Acquisition
12.9
% HS
Headshot Ratio
22 / 170
Total Kills
14
Deaths
7
Playtime
55m
Max Distance
1,800m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Metal Ore
9,600
Wood
6,968
Stones
2,426
Sulfur Ore
1,800
Cloth
700
Leather
400
Bone Fragments
300
Fat Animal
60
Bearmeat
40
Hq Metal Ore
32
Seed Hemp
30
Mushroom
24
Red Berry
4
Seed Red Berry
2
Weapon Masteries
Bow Hunting
precision_manufacturing
Headshot Ratio
2.2%
Hits
46
Damage
642
Max Dist
25m
Pistol Revolver
precision_manufacturing
Headshot Ratio
5.4%
Hits
37
Damage
481
Max Dist
44m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
46.2%
Hits
26
Damage
1,210
Max Dist
131m
M92
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
105
Max Dist
134m
Crossbow
precision_manufacturing
Headshot Ratio
30.8%
Hits
13
Damage
514
Max Dist
21m
Knife Combat
precision_manufacturing
Headshot Ratio
12.5%
Hits
8
Damage
250
Max Dist
0m
Spear Wooden
precision_manufacturing
Headshot Ratio
33.3%
Hits
6
Damage
190
Max Dist
0m
Mini Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
6
Damage
171
Max Dist
15m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
77
Placed
89
Upgraded
5
Demolished
0
Repaired
Resources Spent on Building
13,470
Stones
5,200
Metal Fragments
3,145
Wood
26
Metal Refined
sports_martial_arts
Player Actions
106
Bandage
Med Used
5
Syringe Medical
Med Used
45
Loot Entity
25
Mushroom
Consumeable Used
7
Bearmeat Cooked
Consumeable Used
7
Egg
Consumeable Used
6
Water
Consumeable Used
4
Red Berry
Consumeable Used
2
Chocolate
Consumeable Used
2
Can Tuna
Consumeable Used
2
Granolabar
Consumeable Used
2
Wolfmeat Cooked
Consumeable Used
2
Bread Loaf
Consumeable Used
favorite
Life & Activity
Accumulated across 8 lives (resets each death)
Movement
1.9km
Walked / Crouched
9.1km
Sprinting
Time Spent
7m
In Base
46m
In Wilderness
1m
At Monuments
Combat & Survival
8
Deaths
9
Players Killed
1
Animals Killed
0
Scientists Killed