1 minute ago
PMERRR
Steam: 76561199398811658 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.25
KDR
Kill Velocity
3 kills / 12 deaths
Target Acquisition
1.4
% HS
Headshot Ratio
4 / 279
Total Kills
3
Deaths
12
Playtime
1h 54m
Max Distance
1,761m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
26,632
Stones
14,600
Metal Ore
8,600
Sulfur Ore
1,700
Leather
1,260
Bone Fragments
958
Fat Animal
654
Cloth
428
Bearmeat
80
Meat Boar
48
Hq Metal Ore
28
Cactusflesh
8
Wolfmeat Raw
8
Seed Hemp
4
Skull Wolf
1
Weapon Masteries
Knife Bone
precision_manufacturing
Headshot Ratio
0%
Hits
42
Damage
623
Max Dist
0m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
40
Damage
1,318
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
3.8%
Hits
26
Damage
927
Max Dist
67m
Concrete Hatchet
precision_manufacturing
Headshot Ratio
0%
Hits
7
Damage
39
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
36
Max Dist
22m
Spear Wooden
precision_manufacturing
Headshot Ratio
33.3%
Hits
3
Damage
115
Max Dist
0m
T1 Smg
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
23
Max Dist
35m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
36
Placed
40
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
6,075
Stones
1,053
Wood
940
Wood
sports_martial_arts
Player Actions
29
Loot Entity
24
Mount
23
Dismount
10
Bandage
Med Used
9
Bearmeat Cooked
Consumeable Used
8
Cactusflesh
Consumeable Used
1
Can Tuna
Consumeable Used
1
Granolabar
Consumeable Used
favorite
Life & Activity
Accumulated across 12 lives (resets each death)
Movement
2.0km
Walked / Crouched
10.8km
Sprinting
13m
On Water
Time Spent
33m
In Base
1h 9m
In Wilderness
11m
At Monuments
Combat & Survival
12
Deaths
3
Players Killed
4
Animals Killed
0
Scientists Killed