15 minutes ago
cookielol
Steam: 76561199124560010 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
2.29
KDR
Kill Velocity
16 kills / 7 deaths
Target Acquisition
5
% HS
Headshot Ratio
15 / 300
Total Kills
16
Deaths
7
Playtime
3h 11m
Max Distance
71m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
27,192
Metal Ore
25,800
Wood
13,310
Sulfur Ore
9,900
Cloth
310
Hq Metal Ore
84
Cactusflesh
14
Seed Hemp
12
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
3.2%
Hits
95
Damage
668
Max Dist
71m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
8.5%
Hits
59
Damage
736
Max Dist
60m
Crossbow
precision_manufacturing
Headshot Ratio
13.6%
Hits
44
Damage
949
Max Dist
37m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
36
Damage
1,134
Max Dist
0m
Pistol Revolver
precision_manufacturing
Headshot Ratio
3.7%
Hits
27
Damage
410
Max Dist
29m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
21
Max Dist
48m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
27
Placed
38
Upgraded
1
Demolished
0
Repaired
Resources Spent on Building
6,000
Stones
2,300
Metal Fragments
1,150
Wood
sports_martial_arts
Player Actions
62
Loot Entity
61
Bandage
Med Used
13
Syringe Medical
Med Used
8
Water
Consumeable Used
3
Meat Pork Cooked
Consumeable Used
3
Apple
Consumeable Used
2
Granolabar
Consumeable Used
2
Cactusflesh
Consumeable Used
2
Bread Loaf
Consumeable Used
2
Can Beans
Consumeable Used
favorite
Life & Activity
Accumulated across 12 lives (resets each death)
Movement
5.9km
Walked / Crouched
15.2km
Sprinting
Time Spent
1h 35m
In Base
1h 21m
In Wilderness
14m
At Monuments
Combat & Survival
12
Deaths
15
Players Killed
0
Animals Killed
0
Scientists Killed