4 minutes ago

trever

Steam: 76561199121903824 Spoonkid Saturdays Wipe Apr 11, 2026

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Combat Effectiveness
1.07 KDR
Kill Velocity 16 kills / 15 deaths
Target Acquisition
2.2 % HS
Headshot Ratio 37 / 1,669
Total Kills 16
Deaths 15
Playtime 4h 30m
Max Distance 1,501m

Resources Gathered

Wood 45,326
Stones 15,536
Sulfur Ore 4,500
Leather 2,280
Cloth 2,125
Bone Fragments 1,600
Metal Ore 1,500
Fat Animal 940
Bigcatmeat 152
Seed Hemp 76
Deermeat Raw 24
Meat Boar 16
Mushroom 16
Hq Metal Ore 4

Weapon Masteries

Thompson

Headshot Ratio 4.3%
Hits 345
Damage 1,785
Max Dist 76m

Knife Bone

Headshot Ratio 7.1%
Hits 98
Damage 1,789
Max Dist 0m

Double Shotgun

Headshot Ratio 6.5%
Hits 92
Damage 426
Max Dist 110m

Knife Combat

Headshot Ratio 0%
Hits 67
Damage 2,078
Max Dist 0m

Shotgun Pump

Headshot Ratio 0%
Hits 42
Damage 107
Max Dist 14m

Concrete Pickaxe

Headshot Ratio 0%
Hits 36
Damage 551
Max Dist 0m

Crossbow

Headshot Ratio 15.4%
Hits 26
Damage 596
Max Dist 83m

Pistol Semiauto

Headshot Ratio 0%
Hits 18
Damage 174
Max Dist 14m

Semi Auto Rifle

Headshot Ratio 17.6%
Hits 17
Damage 302
Max Dist 29m

Pistol Revolver

Headshot Ratio 0%
Hits 5
Damage 87
Max Dist 3m

Bow Hunting

Headshot Ratio 0%
Hits 2
Damage 0
Max Dist 0m

Mini Crossbow

Headshot Ratio 0%
Hits 1
Damage 50
Max Dist 1m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

130
Placed
115
Upgraded
14
Demolished
0
Repaired

Resources Spent on Building

22,725
Stones
4,366
Wood
sports_martial_arts

Player Actions

112
Bandage
Med Used
31
Syringe Medical
Med Used
43
Loot Entity
40
Mushroom
Consumeable Used
8
Granolabar
Consumeable Used
4
Blueberries
Consumeable Used
4
Pumpkin
Consumeable Used
4
Can Beans
Consumeable Used
4
Apple
Consumeable Used
4
Corn
Consumeable Used
3
Can Tuna
Consumeable Used
1
Chocolate
Consumeable Used
1
Water
Consumeable Used
2
Dismount
2
Mount
favorite

Life & Activity

Accumulated across 22 lives (resets each death)

Movement

8.2km
Walked / Crouched
21.2km
Sprinting

Time Spent

1h 30m
In Base
2h 46m
In Wilderness
13m
At Monuments

Combat & Survival

22
Deaths
18
Players Killed
6
Animals Killed
0
Scientists Killed