59 seconds ago

ChodeBeamer

Steam: 76561199380627886 Spoonkid Saturdays Wipe Apr 11, 2026

compare_arrows Compare
Combat Effectiveness
0.92 KDR
Kill Velocity 12 kills / 13 deaths
Target Acquisition
0.9 % HS
Headshot Ratio 20 / 2,138
Total Kills 12
Deaths 13
Playtime 2h 17m
Max Distance 1,877m

Resources Gathered

Stones 89,264
Wood 68,082
Metal Ore 24,200
Sulfur Ore 8,000
Cloth 3,328
Leather 3,052
Bone Fragments 1,428
Fat Animal 760
Seed Hemp 129
Bearmeat 128
Hq Metal Ore 80
Wolfmeat Raw 60
Mushroom 40
Corn 16
Pumpkin 12
Seed Corn 8
Seed Pumpkin 6
Skull Wolf 6
Seed Wheat 4
Wheat 4
Potato 2
Skull Human 1
Seed Potato 1

Weapon Masteries

Crossbow

precision_manufacturing
Headshot Ratio 2.2%
Hits 92
Damage 1,635
Max Dist 52m

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 78
Damage 2,456
Max Dist 0m

Pistol Semiauto

precision_manufacturing
Headshot Ratio 6.1%
Hits 66
Damage 645
Max Dist 122m

Double Shotgun

precision_manufacturing
Headshot Ratio 8.9%
Hits 56
Damage 247
Max Dist 8m

Pistol Revolver

precision_manufacturing
Headshot Ratio 8.6%
Hits 35
Damage 532
Max Dist 35m

Bow Hunting

precision_manufacturing
Headshot Ratio 0%
Hits 8
Damage 100
Max Dist 9m

Rock A Jungle

precision_manufacturing
Headshot Ratio 71.4%
Hits 7
Damage 106
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

135
Placed
129
Upgraded
14
Demolished
0
Repaired

Resources Spent on Building

27,675
Stones
5,281
Wood
1,840
Wood
sports_martial_arts

Player Actions

108
Loot Entity
86
Bandage
Med Used
17
Syringe Medical
Med Used
57
Dismount
57
Mount
33
Mushroom
Consumeable Used
10
Pumpkin
Consumeable Used
6
Can Beans
Consumeable Used
6
Corn
Consumeable Used
3
Granolabar
Consumeable Used
3
Wolfmeat Cooked
Consumeable Used
3
Bread Loaf
Consumeable Used
3
Water
Consumeable Used
2
Potato
Consumeable Used
2
Apple
Consumeable Used
1
Can Tuna
Consumeable Used
favorite

Life & Activity

Accumulated across 24 lives (resets each death)

Movement

5.1km
Walked / Crouched
14.8km
Sprinting
49s
In Vehicles

Time Spent

34m
In Base
1h 39m
In Wilderness
3m
At Monuments

Combat & Survival

24
Deaths
13
Players Killed
11
Animals Killed
0
Scientists Killed