1 minute ago

noun

Steam: 76561199812153226 Spoonkid Saturdays Wipe Apr 11, 2026

compare_arrows Compare
Combat Effectiveness
1 KDR
Kill Velocity 12 kills / 12 deaths
Target Acquisition
4.9 % HS
Headshot Ratio 22 / 450
Total Kills 12
Deaths 12
Playtime 3h 19m
Max Distance 1,544m

Resources Gathered

Wood 6,798
Stones 4,486
Leather 632
Cloth 304
Bone Fragments 138
Fat Animal 22
Wolfmeat Raw 16
Seed Hemp 6
Skull Wolf 2

Weapon Masteries

Lr300

precision_manufacturing
Headshot Ratio 6.8%
Hits 146
Damage 1,228
Max Dist 110m

Thompson

precision_manufacturing
Headshot Ratio 6.1%
Hits 82
Damage 867
Max Dist 65m

Mp5

precision_manufacturing
Headshot Ratio 5.4%
Hits 74
Damage 268
Max Dist 76m

Hmlmg

precision_manufacturing
Headshot Ratio 1.4%
Hits 72
Damage 234
Max Dist 127m

Bone Knife Obsidian

precision_manufacturing
Headshot Ratio 0%
Hits 33
Damage 569
Max Dist 0m

Spear Stone

precision_manufacturing
Headshot Ratio 0%
Hits 9
Damage 473
Max Dist 0m

Bow Hunting

precision_manufacturing
Headshot Ratio 0%
Hits 6
Damage 86
Max Dist 20m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 4
Damage 30
Max Dist 0m

Rock A Jungle

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 10
Max Dist 0m

Spear Wooden

precision_manufacturing
Headshot Ratio 100%
Hits 2
Damage 100
Max Dist 0m

Bolt Rifle

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 0
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

472
Placed
404
Upgraded
54
Demolished
0
Repaired

Resources Spent on Building

78,930
Stones
15,672
Wood
540
Wood
sports_martial_arts

Player Actions

43
Syringe Medical
Med Used
8
Bandage
Med Used
17
Dismount
17
Mount
12
Bearmeat Cooked
Consumeable Used
11
Wolfmeat Cooked
Consumeable Used
3
Meat Pork Cooked
Consumeable Used
1
Granolabar
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Apple
Consumeable Used
3
Loot Entity
favorite

Life & Activity

Accumulated across 17 lives (resets each death)

Movement

6.2km
Walked / Crouched
10.3km
Sprinting
13m
In Aircraft

Time Spent

2h 8m
In Base
56m
In Wilderness
14m
At Monuments

Combat & Survival

17
Deaths
11
Players Killed
3
Animals Killed
3
Scientists Killed