2 minutes ago
50 Fent
Steam: 76561198069602710 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
2.78
KDR
Kill Velocity
25 kills / 9 deaths
Target Acquisition
2.9
% HS
Headshot Ratio
15 / 518
Total Kills
25
Deaths
9
Playtime
2h 1m
Max Distance
517m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Wood
21,806
Stones
18,564
Sulfur Ore
3,400
Metal Ore
3,220
Cloth
2,092
Leather
364
Bone Fragments
246
Fat Animal
176
Seed Hemp
101
Bearmeat
32
Mushroom
24
Hq Metal Ore
12
Corn
2
Seed Corn
1
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
3.5%
Hits
288
Damage
2,260
Max Dist
101m
Crossbow
precision_manufacturing
Headshot Ratio
3.8%
Hits
26
Damage
304
Max Dist
18m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
8.7%
Hits
23
Damage
381
Max Dist
93m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
20
Damage
74
Max Dist
2m
Bow Hunting
precision_manufacturing
Headshot Ratio
5.3%
Hits
19
Damage
217
Max Dist
25m
Pistol Revolver
precision_manufacturing
Headshot Ratio
5.9%
Hits
17
Damage
317
Max Dist
30m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
5
Placed
1
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
225
Wood
150
Stones
sports_martial_arts
Player Actions
138
Bandage
Med Used
31
Syringe Medical
Med Used
21
Loot Entity
13
Mushroom
Consumeable Used
4
Bearmeat Cooked
Consumeable Used
4
Can Beans
Consumeable Used
2
Granolabar
Consumeable Used
2
Black Raspberries
Consumeable Used
2
Corn
Consumeable Used
1
Chocolate
Consumeable Used
3
Dismount
3
Mount
favorite
Life & Activity
Accumulated across 15 lives (resets each death)
Movement
4.1km
Walked / Crouched
16.8km
Sprinting
Time Spent
32m
In Base
1h 25m
In Wilderness
3m
At Monuments
Combat & Survival
15
Deaths
22
Players Killed
1
Animals Killed
0
Scientists Killed