25 seconds ago
Zywec
Steam: 76561199435830202 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
2.75
KDR
Kill Velocity
22 kills / 8 deaths
Target Acquisition
4.6
% HS
Headshot Ratio
22 / 478
Total Kills
22
Deaths
8
Playtime
2h 57m
Max Distance
1,997m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Wood
86,118
Stones
6,932
Cloth
540
Seed Hemp
26
Mushroom
6
Fat Animal
2
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
3.2%
Hits
185
Damage
1,264
Max Dist
87m
Nailgun
precision_manufacturing
Headshot Ratio
6.8%
Hits
59
Damage
412
Max Dist
20m
Mace
precision_manufacturing
Headshot Ratio
0%
Hits
48
Damage
2,598
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
5%
Hits
40
Damage
1,216
Max Dist
40m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
31
Damage
564
Max Dist
38m
Pistol Revolver
precision_manufacturing
Headshot Ratio
9.1%
Hits
22
Damage
298
Max Dist
22m
Cny Spear
precision_manufacturing
Headshot Ratio
0%
Hits
15
Damage
26
Max Dist
0m
Boomerang
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
90
Max Dist
0m
Compound Bow
precision_manufacturing
Headshot Ratio
100%
Hits
2
Damage
180
Max Dist
0m
Spear Wooden
precision_manufacturing
Headshot Ratio
100%
Hits
1
Damage
60
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
75
Placed
1
Upgraded
24
Demolished
0
Repaired
Resources Spent on Building
14,520
Wood
1,076
Wood
747
Lowgradefuel
61
Lowgradefuel
sports_martial_arts
Player Actions
84
Bandage
Med Used
7
Syringe Medical
Med Used
35
Dismount
35
Mount
17
Loot Entity
8
Crocodilemeat Cooked
Consumeable Used
8
Mushroom
Consumeable Used
6
Bearmeat Cooked
Consumeable Used
3
Meat Pork Cooked
Consumeable Used
1
Chocolate
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Egg
Consumeable Used
1
Can Beans
Consumeable Used
favorite
Life & Activity
Accumulated across 9 lives (resets each death)
Movement
5.7km
Walked / Crouched
16.3km
Sprinting
6m
On Water
Time Spent
1h 12m
In Base
1h 35m
In Wilderness
9m
At Monuments
Combat & Survival
9
Deaths
22
Players Killed
0
Animals Killed
0
Scientists Killed