5 hours ago
Alexy#
Steam: 76561199318640624 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.65
KDR
Kill Velocity
15 kills / 23 deaths
Target Acquisition
0.4
% HS
Headshot Ratio
12 / 3,321
Total Kills
15
Deaths
23
Playtime
7h 40m
Max Distance
1,514m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
32,612
Metal Ore
15,700
Stones
13,050
Sulfur Ore
7,300
Bone Fragments
588
Leather
432
Fat Animal
414
Cloth
319
Bearmeat
76
Hq Metal Ore
52
Seed Hemp
6
Mushroom
2
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
3.4%
Hits
268
Damage
2,059
Max Dist
135m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
40
Damage
16
Max Dist
2m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
38
Damage
364
Max Dist
69m
Shotgun Pump
precision_manufacturing
Headshot Ratio
3.6%
Hits
28
Damage
53
Max Dist
15m
Bow Hunting
precision_manufacturing
Headshot Ratio
7.4%
Hits
27
Damage
341
Max Dist
48m
Salvaged Cleaver
precision_manufacturing
Headshot Ratio
0%
Hits
15
Damage
810
Max Dist
0m
Pitchfork
precision_manufacturing
Headshot Ratio
0%
Hits
9
Damage
324
Max Dist
0m
Ak47u
precision_manufacturing
Headshot Ratio
0%
Hits
6
Damage
0
Max Dist
0m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
23
Max Dist
9m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
791
Placed
490
Upgraded
152
Demolished
0
Repaired
Resources Spent on Building
82,830
Stones
24,016
Wood
5,100
Metal Fragments
sports_martial_arts
Player Actions
60
Loot Entity
47
Bandage
Med Used
18
Syringe Medical
Med Used
24
Water
Consumeable Used
20
Bearmeat Cooked
Consumeable Used
4
Can Tuna
Consumeable Used
3
Granolabar
Consumeable Used
3
Can Beans
Consumeable Used
2
Chocolate
Consumeable Used
2
Mushroom
Consumeable Used
1
Bread Loaf
Consumeable Used
favorite
Life & Activity
Accumulated across 36 lives (resets each death)
Movement
14.2km
Walked / Crouched
25.7km
Sprinting
Time Spent
5h 30m
In Base
1h 56m
In Wilderness
12m
At Monuments
Combat & Survival
36
Deaths
13
Players Killed
2
Animals Killed
0
Scientists Killed