1 second ago
High on the Penjamin
Steam: 76561199125203892 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.8
KDR
Kill Velocity
8 kills / 10 deaths
Target Acquisition
5.1
% HS
Headshot Ratio
15 / 296
Total Kills
8
Deaths
10
Playtime
2h 52m
Max Distance
1,893m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
18,780
Stones
2,458
Cloth
849
Sulfur Ore
600
Leather
216
Bone Fragments
140
Fat Animal
80
Seed Hemp
39
Coconut
16
Meat Boar
16
Mushroom
8
Wolfmeat Raw
4
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
7.6%
Hits
66
Damage
308
Max Dist
66m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
24
Damage
756
Max Dist
0m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
20
Damage
0
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
20
Damage
371
Max Dist
31m
Pistol Eoka
precision_manufacturing
Headshot Ratio
10%
Hits
20
Damage
61
Max Dist
5m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
19
Damage
297
Max Dist
28m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
19
Damage
134
Max Dist
45m
Spas12
precision_manufacturing
Headshot Ratio
0%
Hits
7
Damage
6
Max Dist
24m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
16.7%
Hits
6
Damage
144
Max Dist
6m
Mini Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
80
Max Dist
4m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
13
Placed
0
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
525
Wood
sports_martial_arts
Player Actions
158
Bandage
Med Used
7
Syringe Medical
Med Used
64
Loot Entity
36
Dismount
36
Mount
10
Coconut
Consumeable Used
6
Mushroom
Consumeable Used
4
Can Beans
Consumeable Used
3
Water
Consumeable Used
1
Meat Pork Cooked
Consumeable Used
1
Largemedkit
Consumeable Used
favorite
Life & Activity
Accumulated across 24 lives (resets each death)
Movement
3.6km
Walked / Crouched
23.4km
Sprinting
Time Spent
32m
In Base
1h 57m
In Wilderness
22m
At Monuments
Combat & Survival
24
Deaths
4
Players Killed
2
Animals Killed
0
Scientists Killed