6 minutes ago
kit diddler
Steam: 76561199107691072 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.41
KDR
Kill Velocity
7 kills / 17 deaths
Target Acquisition
4.6
% HS
Headshot Ratio
29 / 633
Total Kills
7
Deaths
17
Playtime
3h 24m
Max Distance
1,328m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
18,920
Stones
11,774
Metal Ore
3,600
Sulfur Ore
1,592
Cloth
477
Leather
364
Bone Fragments
248
Fat Animal
174
Bearmeat
32
Seed Hemp
20
Hq Metal Ore
12
Potato
2
Seed Potato
1
Weapon Masteries
Double Shotgun
precision_manufacturing
Headshot Ratio
10.3%
Hits
145
Damage
517
Max Dist
29m
Thompson
precision_manufacturing
Headshot Ratio
2.2%
Hits
89
Damage
421
Max Dist
84m
Crossbow
precision_manufacturing
Headshot Ratio
5.9%
Hits
51
Damage
1,333
Max Dist
41m
Smg
precision_manufacturing
Headshot Ratio
3.7%
Hits
27
Damage
184
Max Dist
19m
Pistol Revolver
precision_manufacturing
Headshot Ratio
10.5%
Hits
19
Damage
220
Max Dist
15m
Bow Hunting
precision_manufacturing
Headshot Ratio
20%
Hits
5
Damage
173
Max Dist
16m
Mini Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
150
Max Dist
0m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
30
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
192
Placed
206
Upgraded
27
Demolished
0
Repaired
Resources Spent on Building
19,290
Metal Fragments
13,065
Stones
6,542
Wood
63
Metal Refined
sports_martial_arts
Player Actions
133
Loot Entity
124
Bandage
Med Used
20
Syringe Medical
Med Used
30
Mount
18
Dismount
11
Pumpkin
Consumeable Used
10
Apple
Consumeable Used
8
Granolabar
Consumeable Used
8
Can Beans
Consumeable Used
6
Can Tuna
Consumeable Used
4
Water
Consumeable Used
2
Jar Pickle
Consumeable Used
2
Chocolate
Consumeable Used
2
Potato
Consumeable Used
2
Bread Loaf
Consumeable Used
favorite
Life & Activity
Accumulated across 35 lives (resets each death)
Movement
5.6km
Walked / Crouched
23.7km
Sprinting
4m
In Vehicles
2m
In Aircraft
3m
On Water
Time Spent
1h 10m
In Base
1h 43m
In Wilderness
30m
At Monuments
Combat & Survival
35
Deaths
7
Players Killed
1
Animals Killed
4
Scientists Killed