45 seconds ago
Heavy Pot Chest Plate
Steam: 76561198307994807 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.55
KDR
Kill Velocity
11 kills / 20 deaths
Target Acquisition
1.8
% HS
Headshot Ratio
12 / 659
Total Kills
11
Deaths
20
Playtime
3h 22m
Max Distance
76m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
16,092
Wood
14,732
Sulfur Ore
8,160
Metal Ore
7,500
Cloth
676
Bone Fragments
196
Fat Animal
158
Leather
156
Seed Hemp
32
Meat Boar
30
Hq Metal Ore
24
Coconut
8
Pumpkin
8
Seed Pumpkin
4
Corn
2
Seed Corn
1
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
3.3%
Hits
150
Damage
1,364
Max Dist
76m
Double Shotgun
precision_manufacturing
Headshot Ratio
8%
Hits
88
Damage
188
Max Dist
6m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
27
Damage
535
Max Dist
34m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
27
Damage
819
Max Dist
0m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
17
Damage
102
Max Dist
11m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
9
Damage
198
Max Dist
0m
Salvaged Cleaver
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
162
Max Dist
0m
Mini Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
24
Placed
19
Upgraded
2
Demolished
0
Repaired
Resources Spent on Building
4,950
Stones
1,000
Wood
sports_martial_arts
Player Actions
89
Loot Entity
53
Bandage
Med Used
15
Syringe Medical
Med Used
16
Mount
14
Dismount
10
Apple
Consumeable Used
7
Coconut
Consumeable Used
5
Can Tuna
Consumeable Used
3
Chocolate
Consumeable Used
3
Granolabar
Consumeable Used
2
Water
Consumeable Used
2
Can Beans
Consumeable Used
1
Meat Pork Cooked
Consumeable Used
1
Pumpkin
Consumeable Used
favorite
Life & Activity
Accumulated across 33 lives (resets each death)
Movement
5.8km
Walked / Crouched
17.5km
Sprinting
5m
In Vehicles
1m
On Water
Time Spent
1h 15m
In Base
1h 53m
In Wilderness
12m
At Monuments
Combat & Survival
33
Deaths
11
Players Killed
3
Animals Killed
0
Scientists Killed