17 minutes ago
Pope Juice
Steam: 76561199013503636 • Spoonkid Saturdays • Wipe Apr 11, 2026
compare_arrows Compare
Combat Effectiveness
0.87
KDR
Kill Velocity
13 kills / 15 deaths
Target Acquisition
1
% HS
Headshot Ratio
12 / 1,247
Total Kills
13
Deaths
15
Playtime
5h 16m
Max Distance
107m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
58,352
Wood
57,638
Metal Ore
43,200
Sulfur Ore
13,900
Leather
1,704
Bone Fragments
1,256
Cloth
1,183
Fat Animal
778
Hq Metal Ore
144
Bearmeat
128
Seed Hemp
39
Mushroom
4
Weapon Masteries
Thompson
Headshot Ratio
1.3%
Hits
231
Damage
1,288
Max Dist
98m
Mp5
Headshot Ratio
2.2%
Hits
93
Damage
764
Max Dist
52m
Pistol Revolver
Headshot Ratio
5.7%
Hits
87
Damage
803
Max Dist
76m
Knife Combat
Headshot Ratio
0%
Hits
70
Damage
2,305
Max Dist
0m
Shotgun Waterpipe
Headshot Ratio
0%
Hits
20
Damage
2
Max Dist
24m
Crossbow
Headshot Ratio
0%
Hits
18
Damage
143
Max Dist
56m
Pistol Semiauto
Headshot Ratio
0%
Hits
10
Damage
57
Max Dist
36m
M39
Headshot Ratio
11.1%
Hits
9
Damage
135
Max Dist
107m
Knife Bone
Headshot Ratio
0%
Hits
5
Damage
39
Max Dist
0m
Bow Hunting
Headshot Ratio
100%
Hits
1
Damage
75
Max Dist
7m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
277
Placed
306
Upgraded
15
Demolished
0
Repaired
Resources Spent on Building
46,005
Stones
9,077
Wood
8,090
Metal Fragments
97
Metal Refined
sports_martial_arts
Player Actions
64
Bandage
Med Used
23
Syringe Medical
Med Used
46
Loot Entity
11
Dismount
11
Mount
10
Bearmeat Cooked
Consumeable Used
7
Mushroom
Consumeable Used
5
Crocodilemeat Cooked
Consumeable Used
4
Can Tuna
Consumeable Used
2
Granolabar
Consumeable Used
2
Water
Consumeable Used
2
Can Beans
Consumeable Used
2
Largemedkit
Consumeable Used
1
Chocolate
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Apple
Consumeable Used
favorite
Life & Activity
Accumulated across 23 lives (resets each death)
Movement
11.5km
Walked / Crouched
25.9km
Sprinting
Time Spent
3h
In Base
1h 36m
In Wilderness
40m
At Monuments
Combat & Survival
23
Deaths
13
Players Killed
4
Animals Killed
0
Scientists Killed