10 minutes ago
groot
Steam: 76561198881113796 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
7.25
KDR
Kill Velocity
58 kills / 8 deaths
Target Acquisition
4.8
% HS
Headshot Ratio
51 / 1,055
Total Kills
58
Deaths
8
Playtime
3h 11m
Max Distance
1,596m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Metal Ore
33,360
Stones
22,804
Sulfur Ore
15,004
Wood
3,674
Leather
500
Bone Fragments
342
Cloth
309
Fat Animal
240
Hq Metal Ore
112
Bearmeat
44
Seed Hemp
10
Weapon Masteries
Thompson
Headshot Ratio
5.9%
Hits
764
Damage
7,431
Max Dist
182m
Knife Combat
Headshot Ratio
1.6%
Hits
62
Damage
1,839
Max Dist
0m
Bow Hunting
Headshot Ratio
4.2%
Hits
24
Damage
218
Max Dist
17m
Crossbow
Headshot Ratio
8.3%
Hits
12
Damage
313
Max Dist
43m
M92
Headshot Ratio
0%
Hits
5
Damage
39
Max Dist
22m
Python
Headshot Ratio
0%
Hits
1
Damage
44
Max Dist
50m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
28
Placed
39
Upgraded
3
Demolished
0
Repaired
Resources Spent on Building
5,890
Metal Fragments
960
Wood
77
Metal Fragments
3
Metal Refined
sports_martial_arts
Player Actions
76
Syringe Medical
Med Used
35
Bandage
Med Used
27
Loot Entity
11
Dismount
11
Mount
7
Meat Pork Cooked
Consumeable Used
5
Bearmeat Cooked
Consumeable Used
4
Largemedkit
Consumeable Used
2
Granolabar
Consumeable Used
2
Apple
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Water
Consumeable Used
favorite
Life & Activity
Accumulated across 11 lives (resets each death)
Movement
8.3km
Walked / Crouched
16.5km
Sprinting
Time Spent
1h 32m
In Base
1h 13m
In Wilderness
25m
At Monuments
Combat & Survival
11
Deaths
52
Players Killed
1
Animals Killed
0
Scientists Killed