1 day ago
ascension
Steam: 76561198312015544 • Winterust AU Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.27
KDR
Kill Velocity
8 kills / 30 deaths
Target Acquisition
5.6
% HS
Headshot Ratio
56 / 992
Total Kills
8
Deaths
30
Playtime
4h 15m
Max Distance
1,737m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
34,528
Stones
6,000
Metal Ore
3,600
Sulfur Ore
3,000
Cloth
40
Hq Metal Ore
12
Seed Hemp
2
Weapon Masteries
Mp5
precision_manufacturing
Headshot Ratio
4.5%
Hits
245
Damage
1,630
Max Dist
140m
Ak47u
precision_manufacturing
Headshot Ratio
1.8%
Hits
110
Damage
499
Max Dist
115m
Double Shotgun
precision_manufacturing
Headshot Ratio
1.1%
Hits
89
Damage
246
Max Dist
6m
Thompson
precision_manufacturing
Headshot Ratio
3%
Hits
67
Damage
620
Max Dist
33m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
35.8%
Hits
53
Damage
1,180
Max Dist
2m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
26%
Hits
50
Damage
860
Max Dist
0m
Smg
precision_manufacturing
Headshot Ratio
0%
Hits
40
Damage
200
Max Dist
51m
Bolt Rifle
precision_manufacturing
Headshot Ratio
13%
Hits
23
Damage
540
Max Dist
291m
Shotgun Pump
precision_manufacturing
Headshot Ratio
35.7%
Hits
14
Damage
87
Max Dist
3m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
40
Max Dist
27m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
8
Rocket Basic
3
Rocket Hv
architecture
Base Building
Structures placed, upgraded, and demolished
6
Placed
41
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
4,450
Metal Fragments
151
Wood
sports_martial_arts
Player Actions
104
Syringe Medical
Med Used
84
Bandage
Med Used
35
Bearmeat Cooked
Consumeable Used
13
Meat Pork Cooked
Consumeable Used
1
Chocolate
Consumeable Used
1
Bread Loaf
Consumeable Used
30
Loot Entity
1
Dismount
1
Mount
favorite
Life & Activity
Accumulated across 47 lives (resets each death)
Movement
9.2km
Walked / Crouched
28.2km
Sprinting
Time Spent
2h 14m
In Base
1h 34m
In Wilderness
26m
At Monuments
Combat & Survival
47
Deaths
9
Players Killed
1
Animals Killed
21
Scientists Killed