18 minutes ago

Tippelschniff

Steam: 76561198140439084 Winterust NA Main Wipe Apr 10, 2026

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Combat Effectiveness
2.5 KDR
Kill Velocity 10 kills / 4 deaths
Target Acquisition
13 % HS
Headshot Ratio 78 / 598
Total Kills 10
Deaths 4
Playtime 2h 51m
Max Distance 1,832m

Resources Gathered

Stones 37,100
Metal Ore 31,440
Sulfur Ore 10,490
Cloth 1,721
Wood 400
Bone Fragments 370
Hq Metal Ore 102
Seed Hemp 78
Mushroom 8
Pumpkin 4
Seed Pumpkin 2

Weapon Masteries

Hc Revolver

precision_manufacturing
Headshot Ratio 39%
Hits 100
Damage 4,958
Max Dist 0m

Smg

precision_manufacturing
Headshot Ratio 1.2%
Hits 82
Damage 592
Max Dist 83m

Mp5

precision_manufacturing
Headshot Ratio 1.3%
Hits 80
Damage 422
Max Dist 132m

Crossbow

precision_manufacturing
Headshot Ratio 31.6%
Hits 76
Damage 2,860
Max Dist 0m

Knife Bone

precision_manufacturing
Headshot Ratio 0%
Hits 52
Damage 491
Max Dist 0m

Shotgun Pump

precision_manufacturing
Headshot Ratio 0%
Hits 42
Damage 81
Max Dist 11m

Double Shotgun

precision_manufacturing
Headshot Ratio 5%
Hits 40
Damage 28
Max Dist 3m

Thompson

precision_manufacturing
Headshot Ratio 30%
Hits 30
Damage 723
Max Dist 28m

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 13
Damage 266
Max Dist 0m

Salvaged Sword

precision_manufacturing
Headshot Ratio 0%
Hits 6
Damage 270
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

78
Placed
45
Upgraded
4
Demolished
0
Repaired

Resources Spent on Building

8,670
Stones
8,660
Wood
1,600
Metal Fragments
369
Lowgradefuel
sports_martial_arts

Player Actions

100
Loot Entity
96
Bandage
Med Used
22
Syringe Medical
Med Used
11
Water
Consumeable Used
4
Pumpkin
Consumeable Used
4
Apple
Consumeable Used
4
Corn
Consumeable Used
2
Mushroom
Consumeable Used
1
Chocolate
Consumeable Used
1
Can Tuna
Consumeable Used
1
Oretea Advanced
Consumeable Used
4
Dismount
4
Mount
favorite

Life & Activity

Accumulated across 5 lives (resets each death)

Movement

5.0km
Walked / Crouched
18.1km
Sprinting

Time Spent

44m
In Base
1h 46m
In Wilderness
19m
At Monuments

Combat & Survival

5
Deaths
32
Players Killed
0
Animals Killed
0
Scientists Killed