28 minutes ago
Sniper Gang
Steam: 76561198019075127 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
4
KDR
Kill Velocity
32 kills / 8 deaths
Target Acquisition
5
% HS
Headshot Ratio
84 / 1,673
Total Kills
32
Deaths
8
Playtime
8h 34m
Max Distance
1,755m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Wood
64,498
Stones
54,000
Metal Ore
19,300
Sulfur Ore
13,200
Cloth
256
Hq Metal Ore
64
Seed Hemp
12
Mushroom
6
Pumpkin
2
Diesel Barrel
2
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
6.3%
Hits
780
Damage
4,434
Max Dist
143m
Ak47u
precision_manufacturing
Headshot Ratio
11.2%
Hits
294
Damage
4,150
Max Dist
168m
Hmlmg
precision_manufacturing
Headshot Ratio
0%
Hits
257
Damage
933
Max Dist
19m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
2.3%
Hits
86
Damage
194
Max Dist
114m
Mp5
precision_manufacturing
Headshot Ratio
0%
Hits
18
Damage
74
Max Dist
95m
Hc Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
13
Damage
28
Max Dist
0m
M92
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
7
Max Dist
0m
Longsword
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
6
Cannonball
architecture
Base Building
Structures placed, upgraded, and demolished
68
Placed
0
Upgraded
5
Demolished
0
Repaired
Resources Spent on Building
14,475
Wood
738
Lowgradefuel
516
Metal Fragments
sports_martial_arts
Player Actions
106
Mount
99
Dismount
70
Loot Entity
70
Syringe Medical
Med Used
69
Bandage
Med Used
38
Bearmeat Cooked
Consumeable Used
7
Coconut
Consumeable Used
6
Mushroom
Consumeable Used
6
Water
Consumeable Used
3
Chocolate
Consumeable Used
3
Largemedkit
Consumeable Used
2
Can Tuna
Consumeable Used
2
Granolabar
Consumeable Used
2
Pumpkin
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Can Beans
Consumeable Used
favorite
Life & Activity
Accumulated across 17 lives (resets each death)
Movement
11.4km
Walked / Crouched
31.3km
Sprinting
1m
In Vehicles
5m
In Aircraft
9m
On Water
Time Spent
4h 35m
In Base
3h 51m
In Wilderness
7m
At Monuments
Combat & Survival
17
Deaths
29
Players Killed
1
Animals Killed
29
Scientists Killed