2 hours ago
S0NIC
Steam: 76561199662950138 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
1.5
KDR
Kill Velocity
6 kills / 4 deaths
Target Acquisition
3.8
% HS
Headshot Ratio
5 / 130
Total Kills
6
Deaths
4
Playtime
1h 10m
Max Distance
13m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
12,512
Stones
8,032
Metal Ore
2,600
Cloth
1,079
Leather
228
Sulfur Ore
200
Bone Fragments
140
Fat Animal
90
Seed Hemp
41
Meat Boar
16
Hq Metal Ore
8
Wolfmeat Raw
6
Red Berry
4
Mushroom
2
Green Berry
2
Yellow Berry
2
Seed Yellow Berry
1
Seed Green Berry
1
Seed Red Berry
1
Corn
1
Skull Wolf
1
Weapon Masteries
Bow Hunting
Headshot Ratio
8%
Hits
25
Damage
415
Max Dist
13m
Double Shotgun
Headshot Ratio
0%
Hits
20
Damage
9
Max Dist
3m
Pistol Revolver
Headshot Ratio
0%
Hits
12
Damage
139
Max Dist
6m
Spear Wooden
Headshot Ratio
0%
Hits
4
Damage
150
Max Dist
0m
Crossbow
Headshot Ratio
0%
Hits
1
Damage
45
Max Dist
7m
Knife Combat
Headshot Ratio
0%
Hits
1
Damage
35
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
18
Placed
26
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
3,000
Stones
2,400
Wood
725
Wood
sports_martial_arts
Player Actions
100
Bandage
Med Used
3
Syringe Medical
Med Used
48
Loot Entity
4
Red Berry
Consumeable Used
4
Apple
Consumeable Used
3
Can Beans
Consumeable Used
2
Can Tuna
Consumeable Used
2
Granolabar
Consumeable Used
2
Mushroom
Consumeable Used
2
Yellow Berry
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Corn
Consumeable Used
2
Dismount
2
Mount
favorite
Life & Activity
Accumulated across 10 lives (resets each death)
Movement
1.6km
Walked / Crouched
10.2km
Sprinting
Time Spent
13m
In Base
54m
In Wilderness
3m
At Monuments
Combat & Survival
10
Deaths
6
Players Killed
3
Animals Killed
0
Scientists Killed