1 hour ago
Cant aim
Steam: 76561199591807570 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
2.6
KDR
Kill Velocity
13 kills / 5 deaths
Target Acquisition
5.4
% HS
Headshot Ratio
21 / 388
Total Kills
13
Deaths
5
Playtime
2h 13m
Max Distance
40m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
19,594
Wood
12,064
Metal Ore
2,400
Cloth
2,187
Sulfur Ore
600
Bone Fragments
400
Fat Animal
320
Leather
320
Seed Hemp
104
Meat Boar
64
Mushroom
22
Hq Metal Ore
8
Pumpkin
2
Diesel Barrel
2
Seed Pumpkin
1
Weapon Masteries
Double Shotgun
Headshot Ratio
4.8%
Hits
168
Damage
402
Max Dist
6m
Thompson
Headshot Ratio
10.6%
Hits
66
Damage
854
Max Dist
40m
Knife Combat
Headshot Ratio
0%
Hits
57
Damage
1,858
Max Dist
0m
Pistol Semiauto
Headshot Ratio
10.3%
Hits
29
Damage
461
Max Dist
32m
Crossbow
Headshot Ratio
10.5%
Hits
19
Damage
483
Max Dist
31m
Lr300 Space
Headshot Ratio
0%
Hits
2
Damage
16
Max Dist
0m
Mini Crossbow
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
60
Placed
53
Upgraded
5
Demolished
0
Repaired
Resources Spent on Building
12,075
Stones
2,303
Wood
sports_martial_arts
Player Actions
129
Bandage
Med Used
3
Syringe Medical
Med Used
39
Water
Consumeable Used
20
Mushroom
Consumeable Used
10
Can Tuna
Consumeable Used
5
Can Beans
Consumeable Used
3
Corn
Consumeable Used
2
Jar Pickle
Consumeable Used
2
Granolabar
Consumeable Used
2
Pumpkin
Consumeable Used
2
Antiradpills
Consumeable Used
1
Largemedkit
Consumeable Used
28
Loot Entity
favorite
Life & Activity
Accumulated across 7 lives (resets each death)
Movement
3.7km
Walked / Crouched
18.7km
Sprinting
Time Spent
36m
In Base
1h 23m
In Wilderness
12m
At Monuments
Combat & Survival
7
Deaths
13
Players Killed
4
Animals Killed
0
Scientists Killed