1 day ago
JIMJIM
Steam: 76561199504255593 • Winterust AU Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.64
KDR
Kill Velocity
9 kills / 14 deaths
Target Acquisition
3
% HS
Headshot Ratio
16 / 535
Total Kills
9
Deaths
14
Playtime
1h 56m
Max Distance
92m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
790
Cloth
324
Stones
100
Seed Hemp
15
Corn
5
Mushroom
4
Pumpkin
2
Seed Corn
1
Seed Pumpkin
1
Weapon Masteries
Mp5
precision_manufacturing
Headshot Ratio
8.2%
Hits
85
Damage
721
Max Dist
55m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
0%
Hits
62
Damage
3
Max Dist
0m
Thompson
precision_manufacturing
Headshot Ratio
6.9%
Hits
29
Damage
211
Max Dist
30m
Ak47u
precision_manufacturing
Headshot Ratio
0%
Hits
26
Damage
126
Max Dist
63m
Shotgun Pump
precision_manufacturing
Headshot Ratio
13.6%
Hits
22
Damage
222
Max Dist
3m
Smg
precision_manufacturing
Headshot Ratio
14.3%
Hits
21
Damage
273
Max Dist
28m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
20
Damage
23
Max Dist
11m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
19
Damage
0
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
8.3%
Hits
12
Damage
91
Max Dist
92m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
12
Damage
318
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
60
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
0
Placed
2
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
26
Metal Refined
sports_martial_arts
Player Actions
53
Bandage
Med Used
10
Syringe Medical
Med Used
24
Mount
21
Loot Entity
19
Dismount
5
Corn
Consumeable Used
3
Mushroom
Consumeable Used
2
Chocolate
Consumeable Used
2
Pumpkin
Consumeable Used
1
Granolabar
Consumeable Used
1
Bearmeat Cooked
Consumeable Used
1
Can Beans
Consumeable Used
favorite
Life & Activity
Accumulated across 25 lives (resets each death)
Movement
2.6km
Walked / Crouched
11.2km
Sprinting
32s
In Aircraft
6m
On Water
Time Spent
38m
In Base
1h 8m
In Wilderness
8m
At Monuments
Combat & Survival
25
Deaths
8
Players Killed
0
Animals Killed
0
Scientists Killed