28 minutes ago

Wyatt | Slow

Steam: 76561199368216891 Spoonkid Saturdays Wipe Apr 11, 2026

compare_arrows Compare
Combat Effectiveness
0.59 KDR
Kill Velocity 13 kills / 22 deaths
Target Acquisition
5.6 % HS
Headshot Ratio 24 / 430
Total Kills 13
Deaths 22
Playtime 2h 52m
Max Distance 1,723m

Resources Gathered

Stones 29,298
Metal Ore 14,400
Wood 7,268
Sulfur Ore 5,600
Cloth 298
Bone Fragments 100
Fat Animal 82
Leather 80
Hq Metal Ore 48
Meat Boar 16
Cactusflesh 12
Seed Hemp 11
Humanmeat Raw 4
Diesel Barrel 2
Skull Human 1

Weapon Masteries

Thompson

Headshot Ratio 5.3%
Hits 113
Damage 889
Max Dist 68m

Double Shotgun

Headshot Ratio 11.9%
Hits 42
Damage 136
Max Dist 6m

Knife Combat

Headshot Ratio 0%
Hits 41
Damage 1,292
Max Dist 0m

Pistol Semiauto A M15

Headshot Ratio 0%
Hits 22
Damage 186
Max Dist 55m

Pistol Semiauto

Headshot Ratio 21.1%
Hits 19
Damage 224
Max Dist 32m

Crossbow

Headshot Ratio 11.1%
Hits 18
Damage 201
Max Dist 42m

Bow Hunting

Headshot Ratio 8.3%
Hits 12
Damage 241
Max Dist 36m

Knife Bone

Headshot Ratio 0%
Hits 11
Damage 158
Max Dist 0m

Skull

Headshot Ratio 28.6%
Hits 7
Damage 86
Max Dist 0m

Salvaged Cleaver

Headshot Ratio 0%
Hits 4
Damage 216
Max Dist 0m

Pistol Revolver

Headshot Ratio 25%
Hits 4
Damage 136
Max Dist 11m

Concrete Pickaxe

Headshot Ratio 100%
Hits 3
Damage 102
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

13
Placed
13
Upgraded
0
Demolished
0
Repaired

Resources Spent on Building

2,625
Stones
438
Wood
sports_martial_arts

Player Actions

72
Loot Entity
49
Bandage
Med Used
16
Syringe Medical
Med Used
13
Mount
12
Cactusflesh
Consumeable Used
11
Granolabar
Consumeable Used
9
Bearmeat Cooked
Consumeable Used
9
Can Beans
Consumeable Used
5
Egg
Consumeable Used
3
Bread Loaf
Consumeable Used
3
Apple
Consumeable Used
2
Chocolate
Consumeable Used
2
Can Tuna
Consumeable Used
10
Dismount
favorite

Life & Activity

Accumulated across 29 lives (resets each death)

Movement

4.5km
Walked / Crouched
22.1km
Sprinting
1m
In Aircraft
2m
On Water

Time Spent

57m
In Base
1h 43m
In Wilderness
12m
At Monuments

Combat & Survival

29
Deaths
11
Players Killed
1
Animals Killed
0
Scientists Killed