17 hours ago
hqq3
Steam: 76561199343532075 • Winterust NA Main • Wipe Apr 10, 2026
compare_arrows Compare
Combat Effectiveness
0.52
KDR
Kill Velocity
12 kills / 23 deaths
Target Acquisition
3.8
% HS
Headshot Ratio
22 / 572
Total Kills
12
Deaths
23
Playtime
2h 43m
Max Distance
1,741m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
38,652
Stones
26,164
Metal Ore
7,172
Sulfur Ore
2,068
Bone Fragments
1,720
Cloth
1,395
Leather
1,350
Fat Animal
1,002
Bearmeat
172
Seed Hemp
39
Deermeat Raw
32
Hq Metal Ore
24
Mushroom
20
Pumpkin
4
Seed Pumpkin
2
Corn
2
Diesel Barrel
2
Seed Corn
1
Weapon Masteries
Thompson
Headshot Ratio
6.7%
Hits
120
Damage
1,034
Max Dist
111m
Shotgun Waterpipe
Headshot Ratio
5%
Hits
60
Damage
195
Max Dist
2m
Double Shotgun
Headshot Ratio
0%
Hits
34
Damage
63
Max Dist
7m
Pistol Semiauto
Headshot Ratio
14.3%
Hits
21
Damage
335
Max Dist
46m
Pistol Eoka
Headshot Ratio
0%
Hits
20
Damage
57
Max Dist
4m
Salvaged Cleaver
Headshot Ratio
0%
Hits
18
Damage
1,002
Max Dist
0m
Knife Combat
Headshot Ratio
11.8%
Hits
17
Damage
623
Max Dist
0m
Semi Auto Rifle
Headshot Ratio
0%
Hits
6
Damage
57
Max Dist
255m
Crossbow
Headshot Ratio
0%
Hits
4
Damage
129
Max Dist
83m
Knife Bone
Headshot Ratio
0%
Hits
4
Damage
58
Max Dist
0m
Python
Headshot Ratio
0%
Hits
3
Damage
1
Max Dist
0m
Spear Wooden
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
108
Placed
55
Upgraded
2
Demolished
0
Repaired
Resources Spent on Building
10,815
Stones
3,461
Wood
1,390
Wood
sports_martial_arts
Player Actions
76
Bandage
Med Used
12
Syringe Medical
Med Used
75
Loot Entity
20
Mushroom
Consumeable Used
4
Pumpkin
Consumeable Used
3
Granolabar
Consumeable Used
3
Apple
Consumeable Used
2
Can Tuna
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Can Beans
Consumeable Used
favorite
Life & Activity
Accumulated across 29 lives (resets each death)
Movement
3.2km
Walked / Crouched
20.3km
Sprinting
Time Spent
32m
In Base
1h 56m
In Wilderness
15m
At Monuments
Combat & Survival
29
Deaths
11
Players Killed
9
Animals Killed
0
Scientists Killed