20 minutes ago
Hydro
Steam: 76561199258960228 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.67
KDR
Kill Velocity
6 kills / 9 deaths
Target Acquisition
3.4
% HS
Headshot Ratio
8 / 233
Total Kills
6
Deaths
9
Playtime
3h 3m
Max Distance
1,638m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Resources Gathered
Stones
5,306
Sulfur Ore
3,198
Wood
1,472
Metal Ore
400
Leather
400
Cloth
366
Fat Animal
236
Bone Fragments
236
Bearmeat
40
Seed Hemp
14
Humanmeat Raw
12
Skull Human
1
Corn
1
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
0%
Hits
60
Damage
282
Max Dist
102m
Bow Hunting
precision_manufacturing
Headshot Ratio
9.5%
Hits
21
Damage
385
Max Dist
60m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
11
Max Dist
0m
Bone Knife Obsidian
precision_manufacturing
Headshot Ratio
0%
Hits
9
Damage
164
Max Dist
0m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
7
Damage
190
Max Dist
0m
Spear Stone
precision_manufacturing
Headshot Ratio
0%
Hits
7
Damage
368
Max Dist
0m
Spear Wooden
precision_manufacturing
Headshot Ratio
33.3%
Hits
3
Damage
50
Max Dist
0m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
17
Max Dist
39m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
60
Max Dist
4m
Mini Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
348
Placed
246
Upgraded
109
Demolished
0
Repaired
Resources Spent on Building
49,890
Stones
12,849
Wood
900
Metal Fragments
500
Wood
sports_martial_arts
Player Actions
5
Syringe Medical
Med Used
1
Bandage
Med Used
2
Meat Pork Cooked
Consumeable Used
2
Bearmeat Cooked
Consumeable Used
2
Water
Consumeable Used
1
Humanmeat Cooked
Consumeable Used
1
Corn
Consumeable Used
favorite
Life & Activity
Accumulated across 21 lives (resets each death)
Movement
5.3km
Walked / Crouched
11.3km
Sprinting
Time Spent
2h 22m
In Base
38m
In Wilderness
3m
At Monuments
Combat & Survival
21
Deaths
6
Players Killed
1
Animals Killed
0
Scientists Killed