21 minutes ago
Russian Final Boss
Steam: 76561199237108301 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
0
KDR
Kill Velocity
0 kills / 20 deaths
Target Acquisition
0.5
% HS
Headshot Ratio
3 / 620
Total Kills
0
Deaths
20
Playtime
14h 33m
Max Distance
52m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Resources Gathered
Stones
140,446
Wood
61,404
Metal Ore
7,246
Cloth
2,492
Sulfur Ore
1,800
Bone Fragments
974
Fat Animal
672
Leather
600
Seed Hemp
107
Bearmeat
98
Meat Boar
42
Hq Metal Ore
24
Mushroom
12
Pumpkin
8
Clone Hemp
6
Seed Pumpkin
4
Corn
4
White Berry
4
Seed Wheat
2
Wheat
2
Seed White Berry
2
Weapon Masteries
Shotgun Pump
Headshot Ratio
1.1%
Hits
182
Damage
98
Max Dist
0m
Pistol Semiauto
Headshot Ratio
0%
Hits
38
Damage
202
Max Dist
52m
Bow Hunting
Headshot Ratio
0%
Hits
36
Damage
1,540
Max Dist
0m
Salvaged Sword
Headshot Ratio
0%
Hits
33
Damage
1,485
Max Dist
0m
Pitchfork
Headshot Ratio
0%
Hits
23
Damage
828
Max Dist
0m
Knife Bone
Headshot Ratio
0%
Hits
22
Damage
365
Max Dist
0m
Python
Headshot Ratio
10%
Hits
10
Damage
186
Max Dist
3m
Knife Combat
Headshot Ratio
0%
Hits
10
Damage
315
Max Dist
0m
Crossbow
Headshot Ratio
0%
Hits
7
Damage
270
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
778
Placed
703
Upgraded
185
Demolished
0
Repaired
Resources Spent on Building
94,200
Stones
24,560
Metal Fragments
24,284
Wood
543
Stones
sports_martial_arts
Player Actions
161
Loot Entity
54
Bandage
Med Used
14
Syringe Medical
Med Used
28
Bearmeat Cooked
Consumeable Used
28
Mushroom
Consumeable Used
8
Pumpkin
Consumeable Used
4
Chocolate
Consumeable Used
4
White Berry
Consumeable Used
4
Corn
Consumeable Used
3
Can Tuna
Consumeable Used
2
Wheat
Consumeable Used
2
Water
Consumeable Used
1
Fish Raw
Consumeable Used
1
Can Beans
Consumeable Used
1
Apple
Consumeable Used
3
Dismount
3
Mount
favorite
Life & Activity
Accumulated across 29 lives (resets each death)
Movement
14.6km
Walked / Crouched
61.4km
Sprinting
2m
In Aircraft
Time Spent
6h 7m
In Base
7h 30m
In Wilderness
55m
At Monuments
Combat & Survival
29
Deaths
1
Players Killed
6
Animals Killed
2
Scientists Killed