52 seconds ago

unibrown4455

Steam: 76561199229826920 Winterust NA Main Wipe Apr 10, 2026

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Combat Effectiveness
0.4 KDR
Kill Velocity 2 kills / 5 deaths
Target Acquisition
0.1 % HS
Headshot Ratio 3 / 5,143
Total Kills 2
Deaths 5
Playtime 13h 31m
Max Distance 1,513m

Archetype Analysis

Combat
Builder
Farmer
Survival
Raider
Resource Baron

Predicted Playstyle

Resources Gathered

Wood 72,636
Stones 48,404
Metal Ore 41,600
Sulfur Ore 23,300
Cloth 969
Bone Fragments 784
Fat Animal 560
Leather 480
Hq Metal Ore 132
Bearmeat 80
Pumpkin 38
Meat Boar 32
Corn 28
Seed Hemp 26
Seed Pumpkin 19
Seed Corn 14
Seed Sunflower 4
Sunflower 4
Yellow Berry 2
Diesel Barrel 2
Seed Yellow Berry 1

Weapon Masteries

Smg

precision_manufacturing
Headshot Ratio 2.2%
Hits 45
Damage 227
Max Dist 43m

Spear Stone

precision_manufacturing
Headshot Ratio 0%
Hits 17
Damage 746
Max Dist 0m

Pistol Revolver

precision_manufacturing
Headshot Ratio 0%
Hits 14
Damage 71
Max Dist 0m

Ak47u

precision_manufacturing
Headshot Ratio 12.5%
Hits 8
Damage 161
Max Dist 54m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 4
Damage 78
Max Dist 0m

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 36
Max Dist 20m

Semi Auto Rifle

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 40
Max Dist 22m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

249
Placed
210
Upgraded
33
Demolished
0
Repaired

Resources Spent on Building

39,780
Stones
8,130
Wood
2,680
Metal Fragments
89
Wood
44
Cloth
sports_martial_arts

Player Actions

49
Mount
48
Dismount
42
Loot Entity
30
Pumpkin
Consumeable Used
6
Corn
Consumeable Used
5
Jar Pickle
Consumeable Used
5
Can Tuna
Consumeable Used
4
Granolabar
Consumeable Used
3
Bearmeat Cooked
Consumeable Used
2
Chocolate
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Water
Consumeable Used
8
Syringe Medical
Med Used
7
Bandage
Med Used
favorite

Life & Activity

Accumulated across 7 lives (resets each death)

Movement

16.8km
Walked / Crouched
47.1km
Sprinting
38s
In Aircraft

Time Spent

7h 11m
In Base
4h 29m
In Wilderness
1h 49m
At Monuments

Combat & Survival

7
Deaths
2
Players Killed
8
Animals Killed
0
Scientists Killed