2 hours ago
iced out
Steam: 76561199204673539 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.6
KDR
Kill Velocity
25 kills / 42 deaths
Target Acquisition
4.5
% HS
Headshot Ratio
56 / 1,233
Total Kills
25
Deaths
42
Playtime
6h 10m
Max Distance
1,805m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Wood
87,558
Stones
64,000
Sulfur Ore
23,940
Metal Ore
18,000
Bone Fragments
246
Leather
182
Fat Animal
176
Cloth
74
Hq Metal Ore
60
Bearmeat
32
Diesel Barrel
2
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
9.5%
Hits
158
Damage
1,827
Max Dist
65m
Shotgun Pump
precision_manufacturing
Headshot Ratio
5.1%
Hits
138
Damage
372
Max Dist
5m
Ak47u
precision_manufacturing
Headshot Ratio
15.6%
Hits
90
Damage
1,432
Max Dist
45m
Machete
precision_manufacturing
Headshot Ratio
0%
Hits
83
Damage
1,453
Max Dist
0m
Mp5
precision_manufacturing
Headshot Ratio
10.9%
Hits
55
Damage
451
Max Dist
85m
Double Shotgun
precision_manufacturing
Headshot Ratio
9.5%
Hits
42
Damage
165
Max Dist
7m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
0%
Hits
30
Damage
19
Max Dist
0m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
12
Damage
174
Max Dist
91m
Nailgun
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
5
Rocket Basic
architecture
Base Building
Structures placed, upgraded, and demolished
545
Placed
348
Upgraded
63
Demolished
0
Repaired
Resources Spent on Building
65,190
Stones
18,537
Wood
1,700
Metal Fragments
300
Metal Refined
200
Wood
50
Wood
11
Metal Fragments
sports_martial_arts
Player Actions
201
Bandage
Med Used
48
Syringe Medical
Med Used
68
Bearmeat Cooked
Consumeable Used
3
Fish Cooked
Consumeable Used
1
Can Tuna
Consumeable Used
1
Apple
Consumeable Used
7
Loot Entity
1
Dismount
1
Mount
favorite
Life & Activity
Accumulated across 52 lives (resets each death)
Movement
11.6km
Walked / Crouched
30.8km
Sprinting
Time Spent
3h 11m
In Base
2h 28m
In Wilderness
30m
At Monuments
Combat & Survival
52
Deaths
25
Players Killed
1
Animals Killed
10
Scientists Killed