2 minutes ago
Isaac
Steam: 76561199193437933 • Winterust NA Main • Wipe Apr 10, 2026
compare_arrows Compare
Combat Effectiveness
0.62
KDR
Kill Velocity
13 kills / 21 deaths
Target Acquisition
4.4
% HS
Headshot Ratio
18 / 413
Total Kills
13
Deaths
21
Playtime
4h 52m
Max Distance
131m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
30,060
Stones
20,040
Metal Ore
8,760
Sulfur Ore
2,400
Cloth
1,052
Bone Fragments
680
Leather
500
Fat Animal
480
Bearmeat
88
Seed Hemp
42
Hq Metal Ore
32
Mushroom
6
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
1.6%
Hits
192
Damage
1,012
Max Dist
131m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
14.8%
Hits
54
Damage
845
Max Dist
59m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
6.5%
Hits
31
Damage
409
Max Dist
76m
Smg
precision_manufacturing
Headshot Ratio
7.7%
Hits
26
Damage
238
Max Dist
10m
Crossbow
precision_manufacturing
Headshot Ratio
8%
Hits
25
Damage
668
Max Dist
41m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
18
Damage
632
Max Dist
0m
Python
precision_manufacturing
Headshot Ratio
0%
Hits
13
Damage
98
Max Dist
69m
Salvaged Sword
precision_manufacturing
Headshot Ratio
0%
Hits
9
Damage
360
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
16.7%
Hits
6
Damage
140
Max Dist
39m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
56
Placed
48
Upgraded
3
Demolished
0
Repaired
Resources Spent on Building
10,170
Stones
2,370
Wood
1,300
Wood
sports_martial_arts
Player Actions
143
Bandage
Med Used
41
Syringe Medical
Med Used
127
Loot Entity
11
Apple
Consumeable Used
9
Can Beans
Consumeable Used
6
Mushroom
Consumeable Used
4
Chocolate
Consumeable Used
4
Can Tuna
Consumeable Used
3
Pumpkin
Consumeable Used
3
Water
Consumeable Used
2
Granolabar
Consumeable Used
2
Blueberries
Consumeable Used
1
Antiradpills
Consumeable Used
favorite
Life & Activity
Accumulated across 40 lives (resets each death)
Movement
7.4km
Walked / Crouched
37.5km
Sprinting
Time Spent
1h 10m
In Base
3h 1m
In Wilderness
40m
At Monuments
Combat & Survival
40
Deaths
13
Players Killed
2
Animals Killed
4
Scientists Killed