4 seconds ago
tylerama321
Steam: 76561199180899723 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
1
KDR
Kill Velocity
5 kills / 5 deaths
Target Acquisition
0.9
% HS
Headshot Ratio
4 / 462
Total Kills
5
Deaths
5
Playtime
5h 6m
Max Distance
80m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Metal Ore
133,200
Wood
130,620
Sulfur Ore
95,000
Stones
87,478
Cloth
1,826
Bone Fragments
934
Leather
814
Fat Animal
536
Hq Metal Ore
444
Bearmeat
80
Seed Hemp
64
Mushroom
28
Cactusflesh
26
Wolfmeat Raw
20
Meat Boar
16
Blue Berry
6
Deermeat Raw
6
Seed Blue Berry
3
Skull Wolf
2
Diesel Barrel
2
Weapon Masteries
Mp5
precision_manufacturing
Headshot Ratio
2.8%
Hits
144
Damage
1,110
Max Dist
80m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
74
Damage
2,169
Max Dist
0m
Bone Knife Obsidian
precision_manufacturing
Headshot Ratio
0%
Hits
49
Damage
889
Max Dist
0m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
0%
Hits
11
Damage
79
Max Dist
20m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
0%
Hits
8
Damage
0
Max Dist
0m
Thompson
precision_manufacturing
Headshot Ratio
0%
Hits
7
Damage
23
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
8
Rocket Basic
architecture
Base Building
Structures placed, upgraded, and demolished
4
Placed
2
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
421
Metal Fragments
126
Wood
sports_martial_arts
Player Actions
98
Mount
91
Dismount
47
Bandage
Med Used
45
Syringe Medical
Med Used
27
Mushroom
Consumeable Used
23
Cactusflesh
Consumeable Used
16
Bearmeat Cooked
Consumeable Used
6
Blue Berry
Consumeable Used
4
Honey
Consumeable Used
2
Chocolate
Consumeable Used
2
Pumpkin
Consumeable Used
2
Apple
Consumeable Used
1
Granolabar
Consumeable Used
19
Loot Entity
favorite
Life & Activity
Accumulated across 10 lives (resets each death)
Movement
10.2km
Walked / Crouched
22.0km
Sprinting
14m
In Vehicles
5m
In Aircraft
Time Spent
2h 27m
In Base
2h 25m
In Wilderness
12m
At Monuments
Combat & Survival
10
Deaths
5
Players Killed
6
Animals Killed
2
Scientists Killed