43 seconds ago
[VRTX] Mao Zedong
Steam: 76561199170310048 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
3.14
KDR
Kill Velocity
22 kills / 7 deaths
Target Acquisition
0.9
% HS
Headshot Ratio
11 / 1,275
Total Kills
22
Deaths
7
Playtime
8h 9m
Max Distance
271m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Stones
79,644
Metal Ore
9,600
Sulfur Ore
7,008
Hq Metal Ore
32
Cloth
20
Potato
4
Seed Potato
2
Seed Hemp
1
Weapon Masteries
Ak47u
precision_manufacturing
Headshot Ratio
2.5%
Hits
200
Damage
1,499
Max Dist
177m
Hmlmg
precision_manufacturing
Headshot Ratio
0%
Hits
115
Damage
1
Max Dist
0m
Thompson
precision_manufacturing
Headshot Ratio
1.8%
Hits
113
Damage
618
Max Dist
48m
Bolt Rifle
precision_manufacturing
Headshot Ratio
10.8%
Hits
37
Damage
1,234
Max Dist
271m
Cny Spear
precision_manufacturing
Headshot Ratio
0%
Hits
36
Damage
72
Max Dist
0m
Glock
precision_manufacturing
Headshot Ratio
0%
Hits
9
Damage
0
Max Dist
0m
Mp5
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
0
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
17
Rocket Basic Rpg
2
Rocket Hv Rpg
1
architecture
Base Building
Structures placed, upgraded, and demolished
596
Placed
597
Upgraded
34
Demolished
0
Repaired
Resources Spent on Building
99,405
Stones
17,850
Wood
5,260
Metal Fragments
200
Wood
11
Metal Fragments
8
Wood
sports_martial_arts
Player Actions
25
Syringe Medical
Med Used
1
Bandage
Med Used
16
Loot Entity
8
Chocolate
Consumeable Used
5
Mushroom
Consumeable Used
4
Potato
Consumeable Used
4
Bearmeat Cooked
Consumeable Used
3
Wheat
Consumeable Used
3
Wolfmeat Cooked
Consumeable Used
3
Corn
Consumeable Used
2
Granolabar
Consumeable Used
2
Apple
Consumeable Used
1
Can Tuna
Consumeable Used
7
Dismount
7
Mount
favorite
Life & Activity
Accumulated across 10 lives (resets each death)
Movement
9.4km
Walked / Crouched
28.5km
Sprinting
15m
In Vehicles
4m
On Water
Time Spent
5h 23m
In Base
2h 15m
In Wilderness
29m
At Monuments
Combat & Survival
10
Deaths
11
Players Killed
0
Animals Killed
3
Scientists Killed