1 minute ago
willow
Steam: 76561199164777217 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
1.82
KDR
Kill Velocity
20 kills / 11 deaths
Target Acquisition
1.7
% HS
Headshot Ratio
14 / 826
Total Kills
20
Deaths
11
Playtime
3h 44m
Max Distance
1,999m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Stones
8,100
Wood
3,240
Sulfur Ore
2,400
Metal Ore
2,400
Cloth
60
Coconut
42
Hq Metal Ore
8
Seed Hemp
3
Weapon Masteries
Hmlmg
precision_manufacturing
Headshot Ratio
1.3%
Hits
225
Damage
1,310
Max Dist
126m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
136
Damage
36
Max Dist
10m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
4.9%
Hits
103
Damage
1,598
Max Dist
148m
Mp5
precision_manufacturing
Headshot Ratio
1.4%
Hits
72
Damage
277
Max Dist
86m
Crossbow
precision_manufacturing
Headshot Ratio
3.1%
Hits
64
Damage
895
Max Dist
93m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
2.5%
Hits
40
Damage
67
Max Dist
5m
Nailgun
precision_manufacturing
Headshot Ratio
0%
Hits
7
Damage
55
Max Dist
6m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
126
Max Dist
0m
Thompson
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
38
Max Dist
3m
Compound Bow
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
72
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
84
Cannonball
architecture
Base Building
Structures placed, upgraded, and demolished
15
Placed
15
Upgraded
1
Demolished
0
Repaired
Resources Spent on Building
1,950
Stones
1,400
Wood
650
Wood
sports_martial_arts
Player Actions
49
Bandage
Med Used
36
Syringe Medical
Med Used
44
Mount
41
Dismount
23
Loot Entity
11
Coconut
Consumeable Used
5
Meat Pork Cooked
Consumeable Used
3
Bearmeat Cooked
Consumeable Used
1
Can Tuna
Consumeable Used
1
Potato
Consumeable Used
1
Apple
Consumeable Used
favorite
Life & Activity
Accumulated across 15 lives (resets each death)
Movement
6.8km
Walked / Crouched
14.5km
Sprinting
13m
In Vehicles
11m
On Water
Time Spent
34m
In Base
3h 2m
In Wilderness
8m
At Monuments
Combat & Survival
15
Deaths
19
Players Killed
0
Animals Killed
3
Scientists Killed