5 hours ago

Hitman Dew

Steam: 76561199155199638 Winterust NA Main Wipe Apr 10, 2026

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Combat Effectiveness
0.44 KDR
Kill Velocity 4 kills / 9 deaths
Target Acquisition
0.2 % HS
Headshot Ratio 4 / 2,565
Total Kills 4
Deaths 9
Playtime 1h 43m
Max Distance 1,528m

Resources Gathered

Stones 69,000
Wood 49,620
Metal Ore 14,100
Sulfur Ore 7,100
Cloth 1,647
Bone Fragments 1,566
Leather 1,172
Fat Animal 950
Bearmeat 110
Mushroom 58
Seed Hemp 49
Meat Boar 44
Hq Metal Ore 44
Deermeat Raw 22
Corn 18
Wolfmeat Raw 14
Pumpkin 10
Red Berry 4
Diesel Barrel 4
Seed Red Berry 2
Seed Corn 2
Seed Pumpkin 2
Green Berry 2
Potato 2
Skull Wolf 1
Seed Green Berry 1
Seed Potato 1

Weapon Masteries

Crossbow

Headshot Ratio 0%
Hits 26
Damage 650
Max Dist 32m

Salvaged Sword

Headshot Ratio 0%
Hits 21
Damage 855
Max Dist 0m

Knife Combat

Headshot Ratio 0%
Hits 19
Damage 604
Max Dist 0m

Shotgun Pump

Headshot Ratio 0%
Hits 5
Damage 275
Max Dist 26m

Knife Bone

Headshot Ratio 0%
Hits 5
Damage 136
Max Dist 0m

Pistol Semiauto

Headshot Ratio 0%
Hits 4
Damage 60
Max Dist 2m

Python

Headshot Ratio 0%
Hits 4
Damage 82
Max Dist 56m

Bow Hunting

Headshot Ratio 0%
Hits 4
Damage 15
Max Dist 0m

Salvaged Cleaver

Headshot Ratio 0%
Hits 3
Damage 162
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

0
Placed
2
Upgraded
0
Demolished
0
Repaired

Resources Spent on Building

300
Stones
sports_martial_arts

Player Actions

88
Loot Entity
61
Mushroom
Consumeable Used
18
Corn
Consumeable Used
10
Pumpkin
Consumeable Used
6
Bearmeat Cooked
Consumeable Used
4
Chocolate
Consumeable Used
4
Red Berry
Consumeable Used
3
Granolabar
Consumeable Used
2
Meat Pork Cooked
Consumeable Used
2
Can Tuna
Consumeable Used
1
Wolfmeat Cooked
Consumeable Used
1
Scraptea
Consumeable Used
1
Apple
Consumeable Used
27
Bandage
Med Used
4
Dismount
4
Mount
favorite

Life & Activity

Accumulated across 13 lives (resets each death)

Movement

1.5km
Walked / Crouched
13.5km
Sprinting
2m
In Vehicles

Time Spent

21m
In Base
1h 7m
In Wilderness
14m
At Monuments

Combat & Survival

13
Deaths
3
Players Killed
13
Animals Killed
0
Scientists Killed