16 seconds ago
Mute
Steam: 76561199117777932 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.25
KDR
Kill Velocity
3 kills / 12 deaths
Target Acquisition
2.1
% HS
Headshot Ratio
10 / 483
Total Kills
3
Deaths
12
Playtime
3h 11m
Max Distance
1,659m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Resources Gathered
Stones
17,520
Wood
9,518
Metal Ore
6,100
Sulfur Ore
2,400
Leather
1,008
Bone Fragments
774
Cloth
682
Fat Animal
434
Bearmeat
40
Bigcatmeat
38
Hq Metal Ore
20
Seed Hemp
18
Deermeat Raw
16
Mushroom
10
Humanmeat Raw
4
Skull Human
1
Weapon Masteries
Knife Combat
precision_manufacturing
Headshot Ratio
2.8%
Hits
106
Damage
3,421
Max Dist
0m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
20
Damage
108
Max Dist
1m
Knife Bone
precision_manufacturing
Headshot Ratio
0%
Hits
17
Damage
299
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
9.1%
Hits
11
Damage
192
Max Dist
13m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
8
Damage
50
Max Dist
10m
Bone Club
precision_manufacturing
Headshot Ratio
0%
Hits
5
Damage
54
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
28
Placed
20
Upgraded
2
Demolished
0
Repaired
Resources Spent on Building
3,870
Stones
1,071
Wood
sports_martial_arts
Player Actions
74
Bandage
Med Used
4
Syringe Medical
Med Used
55
Loot Entity
15
Bearmeat Cooked
Consumeable Used
10
Mushroom
Consumeable Used
1
Can Tuna
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Apple
Consumeable Used
5
Dismount
5
Mount
favorite
Life & Activity
Accumulated across 20 lives (resets each death)
Movement
2.0km
Walked / Crouched
18.5km
Sprinting
Time Spent
7m
In Base
1h 24m
In Wilderness
1h 39m
At Monuments
Combat & Survival
20
Deaths
3
Players Killed
4
Animals Killed
0
Scientists Killed