1 day ago
Shrek
Steam: 76561199090691247 • Winterust AU Main • Wipe Apr 10, 2026
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Combat Effectiveness
0
KDR
Kill Velocity
0 kills / 3 deaths
Target Acquisition
18.8
% HS
Headshot Ratio
62 / 329
Total Kills
0
Deaths
3
Playtime
1h 45m
Max Distance
14m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Nemeses
Resources Gathered
Wood
2,508
Stones
2,200
Metal Ore
1,200
Leather
1,200
Bone Fragments
800
Fat Animal
440
Cloth
420
Bearmeat
80
Deermeat Raw
16
Seed Hemp
5
Hq Metal Ore
4
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
24.6%
Hits
179
Damage
3,157
Max Dist
14m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
52
Damage
1,711
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
12.8%
Hits
39
Damage
1,164
Max Dist
0m
Hc Revolver
precision_manufacturing
Headshot Ratio
37.5%
Hits
16
Damage
857
Max Dist
0m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
21.4%
Hits
14
Damage
206
Max Dist
0m
Smg
precision_manufacturing
Headshot Ratio
50%
Hits
8
Damage
181
Max Dist
0m
Python
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
66
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
sports_martial_arts
Player Actions
52
Bandage
Med Used
10
Syringe Medical
Med Used
50
Loot Entity
19
Bearmeat Cooked
Consumeable Used
8
Water
Consumeable Used
8
Deermeat Cooked
Consumeable Used
2
Can Tuna
Consumeable Used
2
Can Beans
Consumeable Used
1
Granolabar
Consumeable Used
1
Antiradpills
Consumeable Used
1
Apple
Consumeable Used
7
Dismount
6
Mount
favorite
Life & Activity
Accumulated across 5 lives (resets each death)
Movement
2.3km
Walked / Crouched
8.9km
Sprinting
1m
In Vehicles
Time Spent
6m
In Base
1h 9m
In Wilderness
29m
At Monuments
Combat & Survival
5
Deaths
41
Players Killed
4
Animals Killed
1
Scientists Killed