56 seconds ago
ticklypickly
Steam: 76561199087797997 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.8
KDR
Kill Velocity
8 kills / 10 deaths
Target Acquisition
1.3
% HS
Headshot Ratio
4 / 298
Total Kills
8
Deaths
10
Playtime
1h 45m
Max Distance
1,206m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
33,650
Stones
20,300
Sulfur Ore
13,800
Metal Ore
7,300
Leather
400
Cloth
325
Bone Fragments
300
Fat Animal
200
Bearmeat
40
Hq Metal Ore
24
Seed Hemp
11
Weapon Masteries
Thompson
Headshot Ratio
1.5%
Hits
68
Damage
267
Max Dist
70m
Shotgun Waterpipe
Headshot Ratio
0%
Hits
48
Damage
100
Max Dist
7m
Knife Combat
Headshot Ratio
0%
Hits
40
Damage
1,302
Max Dist
0m
Crossbow
Headshot Ratio
7.7%
Hits
13
Damage
134
Max Dist
21m
Hc Revolver
Headshot Ratio
0%
Hits
9
Damage
41
Max Dist
24m
Pistol Semiauto
Headshot Ratio
0%
Hits
5
Damage
0
Max Dist
0m
Bow Hunting
Headshot Ratio
0%
Hits
3
Damage
30
Max Dist
34m
Paddle
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
44
Placed
80
Upgraded
37
Demolished
0
Repaired
Resources Spent on Building
16,935
Stones
1,879
Wood
800
Wood
sports_martial_arts
Player Actions
82
Bandage
Med Used
3
Syringe Medical
Med Used
67
Loot Entity
15
Dismount
15
Mount
12
Bearmeat Cooked
Consumeable Used
9
Can Tuna
Consumeable Used
5
Granolabar
Consumeable Used
3
Wolfmeat Cooked
Consumeable Used
2
Water
Consumeable Used
2
Apple
Consumeable Used
1
Chocolate
Consumeable Used
favorite
Life & Activity
Accumulated across 16 lives (resets each death)
Movement
3.2km
Walked / Crouched
14.1km
Sprinting
20s
In Vehicles
Time Spent
23m
In Base
1h
In Wilderness
22m
At Monuments
Combat & Survival
16
Deaths
6
Players Killed
1
Animals Killed
0
Scientists Killed