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Pandas
Steam: 76561199040698721 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
2.25
KDR
Kill Velocity
18 kills / 8 deaths
Target Acquisition
4.6
% HS
Headshot Ratio
43 / 936
Total Kills
18
Deaths
8
Playtime
1h 55m
Max Distance
1,766m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
18,042
Wood
12,352
Metal Ore
4,150
Sulfur Ore
3,100
Cloth
286
Bone Fragments
174
Fat Animal
140
Leather
140
Meat Boar
26
Hq Metal Ore
12
Seed Hemp
11
Coconut
6
Cactusflesh
6
Skull Human
1
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
5.1%
Hits
467
Damage
2,149
Max Dist
88m
Shotgun Pump
precision_manufacturing
Headshot Ratio
2.9%
Hits
174
Damage
636
Max Dist
53m
Mp5
precision_manufacturing
Headshot Ratio
13.5%
Hits
96
Damage
161
Max Dist
203m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
60
Damage
126
Max Dist
9m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
27
Damage
886
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
5.6%
Hits
18
Damage
245
Max Dist
20m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
122
Max Dist
18m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
4
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
9
Cannonball
architecture
Base Building
Structures placed, upgraded, and demolished
11
Placed
13
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
2,550
Stones
450
Wood
300
Wood
77
Wood
21
Metal Fragments
sports_martial_arts
Player Actions
105
Bandage
Med Used
35
Syringe Medical
Med Used
40
Loot Entity
40
Mount
39
Dismount
8
Meat Pork Cooked
Consumeable Used
5
Bearmeat Cooked
Consumeable Used
4
Coconut
Consumeable Used
2
Water
Consumeable Used
2
Apple
Consumeable Used
1
Cactusflesh
Consumeable Used
1
Largemedkit
Consumeable Used
favorite
Life & Activity
Accumulated across 13 lives (resets each death)
Movement
3.6km
Walked / Crouched
9.7km
Sprinting
1m
In Vehicles
Time Spent
41m
In Base
1h 4m
In Wilderness
9m
At Monuments
Combat & Survival
13
Deaths
18
Players Killed
2
Animals Killed
8
Scientists Killed