16 minutes ago

Jim

Steam: 76561198982029683 Spoonkid Saturdays Wipe Apr 11, 2026

compare_arrows Compare
Combat Effectiveness
1 KDR
Kill Velocity 8 kills / 8 deaths
Target Acquisition
1.6 % HS
Headshot Ratio 8 / 500
Total Kills 8
Deaths 8
Playtime 3h 24m
Max Distance 1,095m

Resources Gathered

Stones 30,546
Metal Ore 19,200
Wood 17,024
Sulfur Ore 12,000
Cloth 458
Leather 156
Bone Fragments 76
Hq Metal Ore 64
Seed Hemp 21
Fat Animal 16
Horsemeat Raw 6
Mushroom 4
Humanmeat Raw 2

Weapon Masteries

Double Shotgun

precision_manufacturing
Headshot Ratio 1.7%
Hits 180
Damage 330
Max Dist 9m

Thompson

precision_manufacturing
Headshot Ratio 2.4%
Hits 42
Damage 211
Max Dist 78m

Pistol Revolver

precision_manufacturing
Headshot Ratio 0%
Hits 39
Damage 76
Max Dist 39m

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 34
Damage 1,071
Max Dist 0m

Shotgun Pump

precision_manufacturing
Headshot Ratio 0%
Hits 28
Damage 75
Max Dist 1m

Blunderbuss

precision_manufacturing
Headshot Ratio 0%
Hits 28
Damage 8
Max Dist 1m

Crossbow

precision_manufacturing
Headshot Ratio 9.1%
Hits 22
Damage 344
Max Dist 45m

Bow Hunting

precision_manufacturing
Headshot Ratio 100%
Hits 1
Damage 56
Max Dist 5m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

430
Placed
445
Upgraded
30
Demolished
0
Repaired

Resources Spent on Building

72,402
Stones
13,822
Wood
6,140
Metal Fragments
100
Wood
18
Metal Fragments
sports_martial_arts

Player Actions

40
Bandage
Med Used
8
Syringe Medical
Med Used
26
Water
Consumeable Used
10
Apple
Consumeable Used
9
Bearmeat Cooked
Consumeable Used
6
Granolabar
Consumeable Used
4
Can Tuna
Consumeable Used
4
Mushroom
Consumeable Used
3
Horsemeat Cooked
Consumeable Used
2
Jar Pickle
Consumeable Used
2
Chocolate
Consumeable Used
1
Can Beans
Consumeable Used
21
Loot Entity
8
Dismount
8
Mount
favorite

Life & Activity

Accumulated across 10 lives (resets each death)

Movement

7.1km
Walked / Crouched
12.5km
Sprinting

Time Spent

2h 28m
In Base
54m
In Wilderness
1m
At Monuments

Combat & Survival

10
Deaths
8
Players Killed
0
Animals Killed
0
Scientists Killed