13 hours ago
evangelist
Steam: 76561198875083255 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.59
KDR
Kill Velocity
10 kills / 17 deaths
Target Acquisition
4.7
% HS
Headshot Ratio
18 / 379
Total Kills
10
Deaths
17
Playtime
4h 50m
Max Distance
1,523m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
36,798
Stones
26,836
Metal Ore
12,000
Sulfur Ore
6,100
Cloth
1,928
Bone Fragments
380
Leather
350
Fat Animal
220
Seed Hemp
84
Hq Metal Ore
40
Bearmeat
40
Mushroom
12
Wolfmeat Raw
10
Green Berry
4
Seed Green Berry
2
Rose
2
Seed Rose
2
Diesel Barrel
2
Corn
1
Skull Wolf
1
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
5.3%
Hits
94
Damage
721
Max Dist
122m
Shotgun Pump
precision_manufacturing
Headshot Ratio
4.3%
Hits
92
Damage
344
Max Dist
13m
Compound Bow
precision_manufacturing
Headshot Ratio
11.8%
Hits
17
Damage
335
Max Dist
65m
Crossbow
precision_manufacturing
Headshot Ratio
33.3%
Hits
6
Damage
224
Max Dist
21m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
5
Damage
57
Max Dist
2m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
100%
Hits
1
Damage
80
Max Dist
16m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
63
Placed
57
Upgraded
5
Demolished
0
Repaired
Resources Spent on Building
10,875
Stones
2,256
Wood
950
Wood
sports_martial_arts
Player Actions
122
Bandage
Med Used
11
Syringe Medical
Med Used
53
Loot Entity
20
Water
Consumeable Used
12
Mushroom
Consumeable Used
9
Wolfmeat Cooked
Consumeable Used
7
Granolabar
Consumeable Used
4
Can Tuna
Consumeable Used
4
Bearmeat Cooked
Consumeable Used
4
Green Berry
Consumeable Used
3
Can Beans
Consumeable Used
2
Chocolate
Consumeable Used
2
Apple
Consumeable Used
1
Antiradpills
Consumeable Used
1
Corn
Consumeable Used
1
Largemedkit
Consumeable Used
favorite
Life & Activity
Accumulated across 17 lives (resets each death)
Movement
3.7km
Walked / Crouched
24.5km
Sprinting
Time Spent
2h 39m
In Base
1h 41m
In Wilderness
29m
At Monuments
Combat & Survival
17
Deaths
10
Players Killed
2
Animals Killed
3
Scientists Killed