46 minutes ago
Paradox
Steam: 76561198854675761 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.25
KDR
Kill Velocity
4 kills / 16 deaths
Target Acquisition
1.4
% HS
Headshot Ratio
6 / 416
Total Kills
4
Deaths
16
Playtime
2h 22m
Max Distance
1,852m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Resources Gathered
Wood
74,418
Stones
12,426
Metal Ore
2,116
Cloth
1,553
Leather
1,296
Bone Fragments
830
Fat Animal
538
Sulfur Ore
306
Seed Hemp
61
Meat Boar
60
Bearmeat
40
Mushroom
20
Wolfmeat Raw
20
Hq Metal Ore
4
Diesel Barrel
4
Cactusflesh
2
Corn
2
Skull Wolf
2
Potato
2
Yellow Berry
2
Seed Yellow Berry
1
Seed Corn
1
Seed Potato
1
Weapon Masteries
Double Shotgun
precision_manufacturing
Headshot Ratio
3.4%
Hits
88
Damage
166
Max Dist
11m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
38
Damage
1,098
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
29
Damage
0
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
24
Damage
456
Max Dist
40m
Pistol Revolver
precision_manufacturing
Headshot Ratio
4.2%
Hits
24
Damage
279
Max Dist
37m
Knife Bone
precision_manufacturing
Headshot Ratio
4.5%
Hits
22
Damage
369
Max Dist
0m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
0%
Hits
15
Damage
94
Max Dist
63m
M92
precision_manufacturing
Headshot Ratio
0%
Hits
8
Damage
27
Max Dist
2m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
sports_martial_arts
Player Actions
127
Bandage
Med Used
15
Syringe Medical
Med Used
36
Bearmeat Cooked
Consumeable Used
18
Mushroom
Consumeable Used
10
Granolabar
Consumeable Used
6
Can Tuna
Consumeable Used
6
Apple
Consumeable Used
2
Meat Pork Cooked
Consumeable Used
2
Potato
Consumeable Used
2
Egg
Consumeable Used
2
Yellow Berry
Consumeable Used
2
Can Beans
Consumeable Used
2
Corn
Consumeable Used
1
Wolfmeat Cooked
Consumeable Used
27
Loot Entity
7
Dismount
7
Mount
favorite
Life & Activity
Accumulated across 28 lives (resets each death)
Movement
6.3km
Walked / Crouched
18.9km
Sprinting
15s
In Vehicles
Time Spent
42m
In Base
1h 23m
In Wilderness
17m
At Monuments
Combat & Survival
28
Deaths
4
Players Killed
7
Animals Killed
0
Scientists Killed