1 minute ago

Kobe ran out of lowgrade

Steam: 76561198376579538 Spoonkid Saturdays Wipe Apr 11, 2026

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Combat Effectiveness
1 KDR
Kill Velocity 7 kills / 7 deaths
Target Acquisition
5.2 % HS
Headshot Ratio 13 / 251
Total Kills 7
Deaths 7
Playtime 1h 36m
Max Distance 1,865m

Resources Gathered

Wood 8,308
Stones 5,592
Metal Ore 1,780
Sulfur Ore 1,116
Leather 880
Bone Fragments 636
Fat Animal 484
Cloth 454
Bearmeat 80
Meat Boar 16
Seed Hemp 12
Hq Metal Ore 8
Humanmeat Raw 8
Green Berry 6
Red Berry 4
Mushroom 4
Yellow Berry 4
White Berry 4
Seed Green Berry 3
Seed Yellow Berry 2
Seed Red Berry 2
Seed White Berry 2
Skull Human 1

Weapon Masteries

Knife Combat

precision_manufacturing
Headshot Ratio 2.2%
Hits 45
Damage 1,463
Max Dist 0m

Knife Bone

precision_manufacturing
Headshot Ratio 0%
Hits 39
Damage 700
Max Dist 0m

Pistol Revolver

precision_manufacturing
Headshot Ratio 0%
Hits 23
Damage 296
Max Dist 20m

Double Shotgun

precision_manufacturing
Headshot Ratio 5%
Hits 20
Damage 79
Max Dist 0m

Bow Hunting

precision_manufacturing
Headshot Ratio 17.6%
Hits 17
Damage 324
Max Dist 0m

Crossbow

precision_manufacturing
Headshot Ratio 6.7%
Hits 15
Damage 381
Max Dist 31m

Skull

precision_manufacturing
Headshot Ratio 33.3%
Hits 15
Damage 296
Max Dist 0m

Spear Wooden

precision_manufacturing
Headshot Ratio 11.1%
Hits 9
Damage 360
Max Dist 0m

Thompson

precision_manufacturing
Headshot Ratio 50%
Hits 2
Damage 75
Max Dist 10m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

14
Placed
14
Upgraded
0
Demolished
0
Repaired

Resources Spent on Building

3,345
Stones
558
Wood
sports_martial_arts

Player Actions

28
Loot Entity
27
Bandage
Med Used
1
Syringe Medical
Med Used
14
Bearmeat Cooked
Consumeable Used
7
Apple
Consumeable Used
4
Mushroom
Consumeable Used
2
Can Tuna
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Egg
Consumeable Used
1
Yellow Berry
Consumeable Used
favorite

Life & Activity

Accumulated across 12 lives (resets each death)

Movement

1.6km
Walked / Crouched
9.6km
Sprinting

Time Spent

47m
In Base
42m
In Wilderness
6m
At Monuments

Combat & Survival

12
Deaths
6
Players Killed
3
Animals Killed
0
Scientists Killed