3 hours ago
Marcus Aurelius
Steam: 76561198374716500 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
1.91
KDR
Kill Velocity
21 kills / 11 deaths
Target Acquisition
4.8
% HS
Headshot Ratio
41 / 862
Total Kills
21
Deaths
11
Playtime
2h 42m
Max Distance
271m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Wood
11,784
Stones
4,018
Metal Ore
2,400
Sulfur Ore
1,200
Cloth
193
Fat Animal
100
Leather
100
Bearmeat
40
Mushroom
14
Hq Metal Ore
8
Seed Hemp
8
Diesel Barrel
2
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
2.5%
Hits
277
Damage
2,039
Max Dist
105m
Shotgun Pump
precision_manufacturing
Headshot Ratio
6.7%
Hits
252
Damage
785
Max Dist
21m
Crossbow
precision_manufacturing
Headshot Ratio
6.7%
Hits
30
Damage
259
Max Dist
72m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
7.4%
Hits
27
Damage
261
Max Dist
108m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
57.1%
Hits
14
Damage
105
Max Dist
1m
Python
precision_manufacturing
Headshot Ratio
0%
Hits
9
Damage
132
Max Dist
66m
Bow Hunting
precision_manufacturing
Headshot Ratio
22.2%
Hits
9
Damage
218
Max Dist
18m
Salvaged Sword
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
180
Max Dist
0m
Pistol Revolver
precision_manufacturing
Headshot Ratio
50%
Hits
4
Damage
122
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
47
Placed
44
Upgraded
2
Demolished
0
Repaired
Resources Spent on Building
6,225
Stones
2,000
Metal Fragments
1,417
Wood
sports_martial_arts
Player Actions
91
Bandage
Med Used
23
Syringe Medical
Med Used
38
Loot Entity
14
Mushroom
Consumeable Used
3
Water
Consumeable Used
2
Meat Pork Cooked
Consumeable Used
2
Bearmeat Cooked
Consumeable Used
1
Can Tuna
Consumeable Used
1
Can Beans
Consumeable Used
1
Apple
Consumeable Used
favorite
Life & Activity
Accumulated across 13 lives (resets each death)
Movement
3.3km
Walked / Crouched
11.4km
Sprinting
Time Spent
1h 16m
In Base
1h 8m
In Wilderness
17m
At Monuments
Combat & Survival
13
Deaths
23
Players Killed
1
Animals Killed
1
Scientists Killed