1 day ago
Sleek
Steam: 76561198254253583 • Winterust AU Main • Wipe Apr 10, 2026
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Combat Effectiveness
1.29
KDR
Kill Velocity
9 kills / 7 deaths
Target Acquisition
1.1
% HS
Headshot Ratio
5 / 436
Total Kills
9
Deaths
7
Playtime
5h 48m
Max Distance
1,747m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
40,096
Metal Ore
22,400
Sulfur Ore
6,200
Leather
2,016
Bone Fragments
1,452
Cloth
1,357
Fat Animal
920
Wood
434
Bearmeat
150
Hq Metal Ore
72
Seed Hemp
37
Meat Boar
16
Deermeat Raw
16
Mushroom
2
Orchid
2
Diesel Barrel
2
Seed Orchid
2
Weapon Masteries
Knife Bone
Headshot Ratio
0%
Hits
122
Damage
2,136
Max Dist
0m
Hmlmg
Headshot Ratio
0%
Hits
91
Damage
211
Max Dist
211m
Smg
Headshot Ratio
1.7%
Hits
60
Damage
421
Max Dist
43m
Blunderbuss
Headshot Ratio
9.4%
Hits
32
Damage
785
Max Dist
57m
Double Shotgun
Headshot Ratio
0%
Hits
17
Damage
0
Max Dist
0m
Thompson
Headshot Ratio
0%
Hits
10
Damage
0
Max Dist
0m
Crossbow
Headshot Ratio
0%
Hits
8
Damage
0
Max Dist
0m
Knife Combat
Headshot Ratio
0%
Hits
4
Damage
126
Max Dist
0m
Pistol Semiauto A M15
Headshot Ratio
0%
Hits
3
Damage
0
Max Dist
0m
Salvaged Sword
Headshot Ratio
0%
Hits
1
Damage
50
Max Dist
0m
Bone Club
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
2
Placed
0
Upgraded
0
Demolished
0
Repaired
sports_martial_arts
Player Actions
36
Meat Pork Cooked
Consumeable Used
10
Bearmeat Cooked
Consumeable Used
10
Water
Consumeable Used
6
Yellow Berry
Consumeable Used
4
Apple
Consumeable Used
2
Green Berry
Consumeable Used
2
Red Berry
Consumeable Used
2
Bread Loaf
Consumeable Used
2
Can Beans
Consumeable Used
1
Chocolate
Consumeable Used
1
Can Tuna
Consumeable Used
1
Granolabar
Consumeable Used
29
Bandage
Med Used
18
Syringe Medical
Med Used
10
Loot Entity
favorite
Life & Activity
Accumulated across 10 lives (resets each death)
Movement
10.5km
Walked / Crouched
20.7km
Sprinting
Time Spent
4h 31m
In Base
1h 10m
In Wilderness
6m
At Monuments
Combat & Survival
10
Deaths
8
Players Killed
8
Animals Killed
0
Scientists Killed