57 minutes ago
LilFrijole
Steam: 76561198137314419 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.4
KDR
Kill Velocity
2 kills / 5 deaths
Target Acquisition
0.3
% HS
Headshot Ratio
3 / 1,199
Total Kills
2
Deaths
5
Playtime
3h 38m
Max Distance
930m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
24,406
Stones
20,100
Metal Ore
11,750
Sulfur Ore
4,100
Cloth
1,462
Leather
400
Bone Fragments
300
Fat Animal
200
Seed Hemp
68
Bearmeat
40
Hq Metal Ore
40
Corn
16
Seed Corn
8
Seed Wheat
8
Wheat
8
Mushroom
6
Pumpkin
6
Seed Pumpkin
3
Seed Sunflower
2
Red Berry
2
Sunflower
2
Yellow Berry
2
Seed Red Berry
1
Seed Yellow Berry
1
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
0%
Hits
105
Damage
113
Max Dist
109m
Pistol Revolver
precision_manufacturing
Headshot Ratio
1.4%
Hits
70
Damage
206
Max Dist
121m
Crossbow
precision_manufacturing
Headshot Ratio
4.9%
Hits
41
Damage
1,224
Max Dist
30m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
20
Damage
2
Max Dist
0m
Mini Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
37
Max Dist
8m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
14
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
26
Placed
37
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
5,175
Stones
1,920
Metal Fragments
915
Wood
61
Metal Fragments
sports_martial_arts
Player Actions
67
Bandage
Med Used
9
Syringe Medical
Med Used
28
Loot Entity
13
Dismount
13
Mount
8
Bearmeat Cooked
Consumeable Used
4
Corn
Consumeable Used
2
Pumpkin
Consumeable Used
2
Water
Consumeable Used
2
Apple
Consumeable Used
1
Meat Pork Cooked
Consumeable Used
1
Can Tuna
Consumeable Used
1
Wheat
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Can Beans
Consumeable Used
favorite
Life & Activity
Accumulated across 13 lives (resets each death)
Movement
6.4km
Walked / Crouched
17.9km
Sprinting
4m
In Vehicles
Time Spent
1h 50m
In Base
1h 40m
In Wilderness
7m
At Monuments
Combat & Survival
13
Deaths
2
Players Killed
1
Animals Killed
0
Scientists Killed