15 hours ago
Beef Jerkin it
Steam: 76561198126347722 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
1
KDR
Kill Velocity
4 kills / 4 deaths
Target Acquisition
0.6
% HS
Headshot Ratio
1 / 174
Total Kills
4
Deaths
4
Playtime
4h 40m
Max Distance
1,801m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Resources Gathered
Wood
19,640
Stones
6,100
Sulfur Ore
1,200
Metal Ore
1,200
Cloth
675
Seed Hemp
33
Mushroom
10
Green Berry
8
Hq Metal Ore
4
Seed Green Berry
4
Potato
4
Seed Potato
2
Weapon Masteries
Pistol Semiauto
precision_manufacturing
Headshot Ratio
3%
Hits
33
Damage
287
Max Dist
65m
Skull
precision_manufacturing
Headshot Ratio
0%
Hits
26
Damage
7
Max Dist
0m
Compound Bow
precision_manufacturing
Headshot Ratio
0%
Hits
18
Damage
10
Max Dist
0m
Legacybow
precision_manufacturing
Headshot Ratio
0%
Hits
16
Damage
0
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
164
Max Dist
18m
Shotgun Pump
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
2
Max Dist
0m
Pitchfork
precision_manufacturing
Headshot Ratio
0%
Hits
6
Damage
48
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
7
Placed
75
Upgraded
4
Demolished
0
Repaired
Resources Spent on Building
6,610
Metal Fragments
3,675
Stones
225
Wood
150
Wood
76
Wood
12
Metal Fragments
sports_martial_arts
Player Actions
46
Loot Entity
30
Bandage
Med Used
5
Syringe Medical
Med Used
19
Water
Consumeable Used
10
Mushroom
Consumeable Used
5
Chocolate
Consumeable Used
5
Can Tuna
Consumeable Used
5
Granolabar
Consumeable Used
5
Apple
Consumeable Used
3
Meat Pork Cooked
Consumeable Used
3
Can Beans
Consumeable Used
2
Jar Pickle
Consumeable Used
2
Potato
Consumeable Used
2
Bearmeat Cooked
Consumeable Used
2
Antiradpills
Consumeable Used
1
Bread Loaf
Consumeable Used
15
Dismount
15
Mount
favorite
Life & Activity
Accumulated across 6 lives (resets each death)
Movement
6.6km
Walked / Crouched
16.9km
Sprinting
Time Spent
2h 51m
In Base
1h 43m
In Wilderness
5m
At Monuments
Combat & Survival
6
Deaths
4
Players Killed
0
Animals Killed
0
Scientists Killed