20 hours ago
ImRexNA
Steam: 76561198121581232 • Winterust NA Main • Wipe Apr 10, 2026
compare_arrows Compare
Combat Effectiveness
1.2
KDR
Kill Velocity
6 kills / 5 deaths
Target Acquisition
1.3
% HS
Headshot Ratio
4 / 306
Total Kills
6
Deaths
5
Playtime
1h 51m
Max Distance
343m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Top Nemeses
Resources Gathered
Wood
7,100
Sulfur Ore
4,800
Cloth
400
Stones
100
Seed Hemp
19
Pumpkin
4
Seed Pumpkin
2
Corn
2
Seed Corn
1
Weapon Masteries
Double Shotgun
precision_manufacturing
Headshot Ratio
2.8%
Hits
72
Damage
246
Max Dist
12m
Smg
precision_manufacturing
Headshot Ratio
0%
Hits
72
Damage
165
Max Dist
19m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
34
Damage
56
Max Dist
9m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
13
Damage
10
Max Dist
0m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
0%
Hits
11
Damage
54
Max Dist
27m
Python
precision_manufacturing
Headshot Ratio
0%
Hits
8
Damage
216
Max Dist
19m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
7
Damage
32
Max Dist
1m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
54
Max Dist
0m
Salvaged Sword
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
88
Max Dist
0m
Compound Bow
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
14
Placed
13
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
1,850
Wood
514
Wood
sports_martial_arts
Player Actions
40
Bandage
Med Used
15
Syringe Medical
Med Used
29
Loot Entity
12
Water
Consumeable Used
4
Pumpkin
Consumeable Used
2
Can Tuna
Consumeable Used
2
Corn
Consumeable Used
1
Chocolate
Consumeable Used
1
Granolabar
Consumeable Used
1
Can Beans
Consumeable Used
1
Apple
Consumeable Used
favorite
Life & Activity
Accumulated across 6 lives (resets each death)
Movement
2.9km
Walked / Crouched
10.6km
Sprinting
42s
In Vehicles
Time Spent
44m
In Base
45m
In Wilderness
21m
At Monuments
Combat & Survival
6
Deaths
6
Players Killed
0
Animals Killed
0
Scientists Killed