3 minutes ago

Azulッ

Steam: 76561198096578128 Spoonkid Saturdays Wipe Apr 11, 2026

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Combat Effectiveness
11 KDR
Kill Velocity 22 kills / 2 deaths
Target Acquisition
8.4 % HS
Headshot Ratio 52 / 617
Total Kills 22
Deaths 2
Playtime 2h 14m
Max Distance 193m

Resources Gathered

Wood 53,794
Metal Ore 3,600
Sulfur Ore 1,800
Stones 1,694
Cloth 534
Leather 360
Bone Fragments 248
Fat Animal 174
Bearmeat 32
Seed Hemp 23
Hq Metal Ore 12

Weapon Masteries

Lr300 Space

precision_manufacturing
Headshot Ratio 2.6%
Hits 195
Damage 679
Max Dist 193m

Thompson

precision_manufacturing
Headshot Ratio 2.1%
Hits 97
Damage 520
Max Dist 66m

Python

precision_manufacturing
Headshot Ratio 28.4%
Hits 67
Damage 2,270
Max Dist 74m

Semi Auto Rifle

precision_manufacturing
Headshot Ratio 10.3%
Hits 39
Damage 392
Max Dist 100m

Crossbow

precision_manufacturing
Headshot Ratio 30.6%
Hits 36
Damage 1,357
Max Dist 5m

Bow Hunting

precision_manufacturing
Headshot Ratio 12.1%
Hits 33
Damage 599
Max Dist 47m

Bolt Rifle

precision_manufacturing
Headshot Ratio 15.2%
Hits 33
Damage 804
Max Dist 164m

Lr300

precision_manufacturing
Headshot Ratio 0%
Hits 19
Damage 152
Max Dist 40m

Shotgun Pump

precision_manufacturing
Headshot Ratio 0%
Hits 14
Damage 0
Max Dist 0m

Knife Combat

precision_manufacturing
Headshot Ratio 16.7%
Hits 12
Damage 385
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

explosion

Raiding Activity

Explosives used for raiding

1
architecture

Base Building

Structures placed, upgraded, and demolished

6
Placed
12
Upgraded
0
Demolished
0
Repaired

Resources Spent on Building

1,300
Metal Fragments
275
Wood
88
Metal Refined
sports_martial_arts

Player Actions

163
Bandage
Med Used
36
Syringe Medical
Med Used
22
Dismount
22
Mount
17
Loot Entity
9
Water
Consumeable Used
8
Meat Pork Cooked
Consumeable Used
3
Granolabar
Consumeable Used
2
Can Tuna
Consumeable Used
2
Bearmeat Cooked
Consumeable Used
2
Mushroom
Consumeable Used
1
Chocolate
Consumeable Used
favorite

Life & Activity

Accumulated across 5 lives (resets each death)

Movement

4.7km
Walked / Crouched
15.1km
Sprinting
1m
In Vehicles

Time Spent

40m
In Base
1h 8m
In Wilderness
24m
At Monuments

Combat & Survival

5
Deaths
39
Players Killed
1
Animals Killed
0
Scientists Killed