3 minutes ago
Azulッ
Steam: 76561198096578128 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
11
KDR
Kill Velocity
22 kills / 2 deaths
Target Acquisition
8.4
% HS
Headshot Ratio
52 / 617
Total Kills
22
Deaths
2
Playtime
2h 14m
Max Distance
193m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Top Nemeses
Resources Gathered
Wood
53,794
Metal Ore
3,600
Sulfur Ore
1,800
Stones
1,694
Cloth
534
Leather
360
Bone Fragments
248
Fat Animal
174
Bearmeat
32
Seed Hemp
23
Hq Metal Ore
12
Weapon Masteries
Lr300 Space
precision_manufacturing
Headshot Ratio
2.6%
Hits
195
Damage
679
Max Dist
193m
Thompson
precision_manufacturing
Headshot Ratio
2.1%
Hits
97
Damage
520
Max Dist
66m
Python
precision_manufacturing
Headshot Ratio
28.4%
Hits
67
Damage
2,270
Max Dist
74m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
10.3%
Hits
39
Damage
392
Max Dist
100m
Crossbow
precision_manufacturing
Headshot Ratio
30.6%
Hits
36
Damage
1,357
Max Dist
5m
Bow Hunting
precision_manufacturing
Headshot Ratio
12.1%
Hits
33
Damage
599
Max Dist
47m
Bolt Rifle
precision_manufacturing
Headshot Ratio
15.2%
Hits
33
Damage
804
Max Dist
164m
Lr300
precision_manufacturing
Headshot Ratio
0%
Hits
19
Damage
152
Max Dist
40m
Shotgun Pump
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
0
Max Dist
0m
Knife Combat
precision_manufacturing
Headshot Ratio
16.7%
Hits
12
Damage
385
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
1
architecture
Base Building
Structures placed, upgraded, and demolished
6
Placed
12
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
1,300
Metal Fragments
275
Wood
88
Metal Refined
sports_martial_arts
Player Actions
163
Bandage
Med Used
36
Syringe Medical
Med Used
22
Dismount
22
Mount
17
Loot Entity
9
Water
Consumeable Used
8
Meat Pork Cooked
Consumeable Used
3
Granolabar
Consumeable Used
2
Can Tuna
Consumeable Used
2
Bearmeat Cooked
Consumeable Used
2
Mushroom
Consumeable Used
1
Chocolate
Consumeable Used
favorite
Life & Activity
Accumulated across 5 lives (resets each death)
Movement
4.7km
Walked / Crouched
15.1km
Sprinting
1m
In Vehicles
Time Spent
40m
In Base
1h 8m
In Wilderness
24m
At Monuments
Combat & Survival
5
Deaths
39
Players Killed
1
Animals Killed
0
Scientists Killed