23 minutes ago
Anchor Arms
Steam: 76561198093629739 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.57
KDR
Kill Velocity
13 kills / 23 deaths
Target Acquisition
2
% HS
Headshot Ratio
14 / 683
Total Kills
13
Deaths
23
Playtime
3h 30m
Max Distance
1,306m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
76,636
Metal Ore
3,200
Stones
2,600
Cloth
2,022
Sulfur Ore
700
Leather
500
Bone Fragments
430
Fat Animal
230
Seed Hemp
84
Corn
53
Pumpkin
47
Bearmeat
40
Seed Corn
18
Seed Pumpkin
15
Mushroom
10
Wolfmeat Raw
10
Hq Metal Ore
8
Deermeat Raw
4
Skull Wolf
1
Weapon Masteries
Thompson
Headshot Ratio
2%
Hits
391
Damage
1,851
Max Dist
143m
Knife Combat
Headshot Ratio
0%
Hits
80
Damage
2,365
Max Dist
0m
Shotgun Waterpipe
Headshot Ratio
0%
Hits
40
Damage
0
Max Dist
0m
Double Shotgun
Headshot Ratio
7.5%
Hits
40
Damage
29
Max Dist
16m
Crossbow
Headshot Ratio
3.3%
Hits
30
Damage
940
Max Dist
54m
Pistol Eoka
Headshot Ratio
0%
Hits
20
Damage
30
Max Dist
1m
Pistol Semiauto
Headshot Ratio
0%
Hits
16
Damage
137
Max Dist
123m
Mp5
Headshot Ratio
0%
Hits
16
Damage
5
Max Dist
0m
Mini Crossbow
Headshot Ratio
0%
Hits
2
Damage
90
Max Dist
0m
Bow Hunting
Headshot Ratio
0%
Hits
2
Damage
100
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
2
Placed
3
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
600
Stones
50
Wood
sports_martial_arts
Player Actions
51
Corn
Consumeable Used
38
Pumpkin
Consumeable Used
12
Mushroom
Consumeable Used
11
Bearmeat Cooked
Consumeable Used
7
Wolfmeat Cooked
Consumeable Used
7
Water
Consumeable Used
5
Granolabar
Consumeable Used
2
Chocolate
Consumeable Used
2
Can Beans
Consumeable Used
2
Apple
Consumeable Used
1
Bread Loaf
Consumeable Used
41
Loot Entity
25
Bandage
Med Used
20
Syringe Medical
Med Used
4
Dismount
4
Mount
favorite
Life & Activity
Accumulated across 29 lives (resets each death)
Movement
4.9km
Walked / Crouched
18.0km
Sprinting
Time Spent
59m
In Base
2h 30m
In Wilderness
38s
At Monuments
Combat & Survival
29
Deaths
13
Players Killed
3
Animals Killed
0
Scientists Killed