12 hours ago

Cat

Steam: 76561197990726994 Winterust NA Main Wipe Apr 10, 2026

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Combat Effectiveness
1.11 KDR
Kill Velocity 10 kills / 9 deaths
Target Acquisition
2.6 % HS
Headshot Ratio 30 / 1,158
Total Kills 10
Deaths 9
Playtime 6h 55m
Max Distance 1,292m

Resources Gathered

Wood 73,984
Stones 39,072
Metal Ore 10,000
Sulfur Ore 2,560
Cloth 2,550
Bone Fragments 2,074
Leather 1,592
Fat Animal 1,194
Bigcatmeat 100
Seed Hemp 84
Hq Metal Ore 32
Wolfmeat Raw 30
Bearmeat 28
Crocodilemeat 28
Meat Boar 28
Mushroom 26
Deermeat Raw 24
Skull Wolf 3
Corn 2
Seed Corn 1
Potato 1

Weapon Masteries

Knife Bone

precision_manufacturing
Headshot Ratio 0.6%
Hits 175
Damage 2,955
Max Dist 0m

Thompson

precision_manufacturing
Headshot Ratio 5.9%
Hits 34
Damage 516
Max Dist 38m

Shotgun Pump

precision_manufacturing
Headshot Ratio 3.6%
Hits 28
Damage 50
Max Dist 5m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 19
Damage 576
Max Dist 29m

Bow Hunting

precision_manufacturing
Headshot Ratio 41.7%
Hits 12
Damage 322
Max Dist 28m

Pistol Revolver

precision_manufacturing
Headshot Ratio 11.1%
Hits 9
Damage 109
Max Dist 20m

Pitchfork

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 0
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

62
Placed
59
Upgraded
9
Demolished
0
Repaired

Resources Spent on Building

5,500
Metal Fragments
3,210
Stones
1,714
Wood
211
Metal Fragments
193
Wood
14
Metal Refined
sports_martial_arts

Player Actions

81
Loot Entity
29
Mushroom
Consumeable Used
17
Water
Consumeable Used
7
Deermeat Cooked
Consumeable Used
6
Bigcatmeat Cooked
Consumeable Used
3
Honey
Consumeable Used
3
Granolabar
Consumeable Used
3
Bearmeat Cooked
Consumeable Used
2
Apple
Consumeable Used
1
Can Tuna
Consumeable Used
1
Potato
Consumeable Used
1
Bread Loaf
Consumeable Used
27
Bandage
Med Used
11
Syringe Medical
Med Used
15
Dismount
15
Mount
favorite

Life & Activity

Accumulated across 14 lives (resets each death)

Movement

6.6km
Walked / Crouched
28.1km
Sprinting

Time Spent

4h 43m
In Base
1h 53m
In Wilderness
18m
At Monuments

Combat & Survival

14
Deaths
10
Players Killed
11
Animals Killed
0
Scientists Killed