23 minutes ago
Azathot
Steam: 76561197982372590 • Winterust AU Main • Wipe Apr 10, 2026
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Combat Effectiveness
1.5
KDR
Kill Velocity
3 kills / 2 deaths
Target Acquisition
0
% HS
Headshot Ratio
0 / 473
Total Kills
3
Deaths
2
Playtime
1h 57m
Max Distance
1,754m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Top Nemeses
Resources Gathered
Wood
59,158
Stones
23,990
Metal Ore
10,100
Sulfur Ore
9,600
Cloth
550
Leather
280
Bone Fragments
260
Fat Animal
132
Hq Metal Ore
32
Humanmeat Raw
30
Seed Hemp
24
Corn
22
Blue Berry
16
Meat Boar
16
Green Berry
16
Red Berry
16
Snakemeat
10
Venom Snake
8
Seed Red Berry
8
Seed Blue Berry
8
Deermeat Raw
8
Seed Green Berry
8
Mushroom
6
Yellow Berry
6
White Berry
6
Skull Human
3
Seed White Berry
3
Seed Yellow Berry
3
Seed Rose
2
Rose
2
Weapon Masteries
Machete
Headshot Ratio
0%
Hits
232
Damage
860
Max Dist
0m
Knife Bone
Headshot Ratio
0%
Hits
87
Damage
1,184
Max Dist
0m
Salvaged Cleaver
Headshot Ratio
0%
Hits
62
Damage
3,270
Max Dist
0m
Spear Wooden
Headshot Ratio
0%
Hits
11
Damage
248
Max Dist
0m
Spear Stone
Headshot Ratio
0%
Hits
9
Damage
6
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
207
Placed
194
Upgraded
27
Demolished
0
Repaired
Resources Spent on Building
31,920
Stones
7,136
Wood
2,300
Wood
1,640
Metal Fragments
sports_martial_arts
Player Actions
49
Loot Entity
26
Yellow Berry
Consumeable Used
20
Blue Berry
Consumeable Used
14
Green Berry
Consumeable Used
14
Red Berry
Consumeable Used
11
Meat Pork Cooked
Consumeable Used
6
White Berry
Consumeable Used
4
Mushroom
Consumeable Used
4
Corn
Consumeable Used
2
Can Tuna
Consumeable Used
2
Water
Consumeable Used
2
Apple
Consumeable Used
1
Snakemeat Cooked
Consumeable Used
1
Pumpkin
Consumeable Used
1
Can Beans
Consumeable Used
3
Bandage
Med Used
1
Dismount
1
Mount
favorite
Life & Activity
Accumulated across 2 lives (resets each death)
Movement
2.9km
Walked / Crouched
10.3km
Sprinting
Time Spent
44m
In Base
1h 13m
In Wilderness
12s
At Monuments
Combat & Survival
2
Deaths
0
Players Killed
1
Animals Killed
0
Scientists Killed